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# expo-bluesky-context-menu
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Native iOS context menu with peek preview for images. Long-pressing a wrapped view shows a `UIContextMenuInteraction` with a full-size image preview and action menu. Android and web fall through to a passthrough `View`.
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The app re-exports this module through `#/components/PeekMenu`, which provides a noop on non-iOS platforms. Consumers should use `PeekMenu` rather than importing this module directly.
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## JS API
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Declarative, compound-component API. `Root` collects children tagged as `Trigger` and `Menu`, serializes the menu items, and renders a single native view.
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```tsx
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import * as PeekMenu from '#/components/PeekMenu'
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<PeekMenu.Root>
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<PeekMenu.Trigger
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preview={{type: 'image', uri: fullsizeUrl, thumbUri: thumbUrl, aspectRatio: 1.5}}
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borderRadius={12}>
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{children}
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</PeekMenu.Trigger>
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<PeekMenu.Menu>
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<PeekMenu.MenuItem id="save" onSelect={handleSave}>
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<PeekMenu.MenuItemIcon icon={SaveIcon} />
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<PeekMenu.MenuItemText>Save image</PeekMenu.MenuItemText>
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</PeekMenu.MenuItem>
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</PeekMenu.Menu>
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</PeekMenu.Root>
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```
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`Trigger`, `Menu`, `MenuItem`, `MenuItemIcon`, and `MenuItemText` are sentinel components — they render nothing. `Root` walks the children tree at render time, extracts their props, and passes serialized data to the native view.
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### Props
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**`Trigger`**
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- `preview?: PreviewContent` — what to show during peek. Only `image` is implemented; `video` and `externalCard` are typed but will fall back to no preview.
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- `borderRadius?: number` — corner radius of the thumbnail. Used in the native targeted-preview so the lift animation matches the clipping.
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- `onPreviewPress?: () => void` — fires when the user taps the expanded preview to commit into it (i.e. open the lightbox).
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**`MenuItem`**
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- `id: string` — stable identifier, sent back in the `onItemPress` event.
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- `onSelect: () => void` — called when this item is tapped.
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- `destructive?: boolean` — renders the item in red.
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- `disabled?: boolean` — greys the item out.
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**`MenuItemIcon`**
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- `icon: IconWithSvgMeta` — any component from `#/components/icons` that has `svgPaths`, `svgViewBox`, and `svgStrokeWidth` metadata. Rendered natively via `IconRenderer`.
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### Preview types
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```ts
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type PreviewContent =
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| {type: 'image'; uri: string; thumbUri?: string; aspectRatio: number}
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| {type: 'video'; uri: string; poster?: string; aspectRatio: number} // not yet implemented
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| {type: 'externalCard'; thumbUri?: string; title: string; url: string} // not yet implemented
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```
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## iOS native architecture
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### View hierarchy
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```
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ExpoBlueskyContextMenuView (ExpoView subclass)
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└── hosts the RN children directly
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└── attaches a UIContextMenuInteraction to itself
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```
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The view is both the interaction's delegate and the target for the `UITargetedPreview`, so iOS animates the lift/dismiss between the actual thumbnail and the preview controller.
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### Files
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| File | Purpose |
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|---|---|
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| `ExpoBlueskyContextMenuModule.swift` | Expo module definition. Registers the view, props (`preview`, `menuItems`, `previewCornerRadius`), and events (`onItemPress`, `onPreviewPress`). |
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| `ExpoBlueskyContextMenuView.swift` | The native view. Hosts `UIContextMenuInteraction`, builds targeted previews, and dispatches events back to JS. |
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| `PreviewFactory.swift` | Decodes the `preview` prop dict and constructs the right `UIViewController`. Currently only handles `image` → `ImagePreviewController`. |
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| `ImagePreviewController.swift` | Preview VC for images. Sizes via `preferredContentSize` based on aspect ratio. Loads images from SDWebImage's shared cache (see below). |
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| `MenuBuilder.swift` | Converts the JS menu item specs into a `UIMenu` with `UIAction`s. Supports icons, destructive styling, and disabled state. |
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| `IconRenderer.swift` | Rasterizes SVG path data from the app's icon components into `UIImage`s for menu items. Results are cached by `NSCache`. |
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| `SVGPathParser.swift` | Minimal SVG `d`-attribute parser. Handles M/L/H/V/C/S/Q/T/A/Z (the subset used by the Bluesky icon set). |
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### Image loading
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`ImagePreviewController` shares SDWebImage's `SDImageCache.shared` and `SDWebImageManager.shared` with expo-image, so cache hits are free:
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1. **Memory cache hit on fullsize?** Paint it immediately — zero latency.
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2. **Memory cache hit on thumbnail?** Paint the thumb as a placeholder, then async-load the fullsize.
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3. **No cache hit?** Show nothing initially, async-load the fullsize.
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Disk cache lookups are intentionally skipped in the synchronous path to avoid blocking the main thread during the peek animation.
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### Targeted preview & bounds snapping
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The view overrides `bounds` to snap widths/heights to exact pixel boundaries:
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```swift
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override var bounds: CGRect {
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get {
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let b = super.bounds
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let s = self.window?.screen.scale ?? UIScreen.main.scale
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return CGRect(
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x: b.origin.x, y: b.origin.y,
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width: round(b.width * s) / s,
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height: round(b.height * s) / s
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)
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}
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set { super.bounds = newValue }
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}
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```
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React Native's Yoga layout engine operates in float32 and can produce bounds like `150.00001525878906`. iOS's context menu dismiss animation interpolates between the preview and the target bounds — a sub-pixel mismatch causes a visible frame-size glitch on the first animation frame. Snapping to device pixels eliminates this.
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### `onPreviewPress` timing
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`onPreviewPress` fires immediately in `willPerformPreviewActionForMenuWith`, not inside `animator.addCompletion`. This lets the JS side open the lightbox while iOS's commit animation is still running, so the two transitions overlap rather than running sequentially.
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## Known limitations
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- **Carousel clipping**: When an image is inside a horizontal `FlatList` (gallery carousel), the `UIScrollView`'s `clipsToBounds` clips the peek lift animation and its shadow. This is a UIKit constraint — the scroll view clips its contents during the snapshot phase, before iOS renders the lift in its own window.
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- **Android/web**: No native implementation yet. The module falls through to a plain `View` wrapper. The `PeekMenu` re-export layer noops these platforms entirely.
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- **Video and external card previews**: Typed in `PreviewContent` but not implemented on the native side. `PreviewFactory` returns `nil` for unknown types, which makes iOS show its default preview (a snapshot of the source view).
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@@ -1,6 +0,0 @@
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{
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"platforms": ["ios"],
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"ios": {
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"modules": ["ExpoBlueskyContextMenuModule"]
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}
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}
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@@ -1,7 +0,0 @@
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export {Menu} from './src/Menu'
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export {MenuItem} from './src/MenuItem'
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export {MenuItemIcon} from './src/MenuItemIcon'
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export {MenuItemText} from './src/MenuItemText'
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export {Root} from './src/Root'
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export {Trigger} from './src/Trigger'
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export type {MenuItemSpec, PreviewContent} from './src/types'
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@@ -1,22 +0,0 @@
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Pod::Spec.new do |s|
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s.name = 'ExpoBlueskyContextMenu'
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s.version = '1.0.0'
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s.summary = 'Native iOS context menu (peek + long-press) for embeds'
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s.description = 'Wraps UIContextMenuInteraction with a compositional JS API.'
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s.author = ''
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s.homepage = 'https://github.com/bluesky-social/social-app'
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s.platforms = { :ios => '13.4', :tvos => '13.4' }
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s.source = { git: '' }
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s.static_framework = true
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s.dependency 'ExpoModulesCore'
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# Must match the version pinned by expo-image so we share SDImageCache.shared.
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s.dependency 'SDWebImage', '~> 5.21.0'
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s.pod_target_xcconfig = {
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'DEFINES_MODULE' => 'YES',
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'SWIFT_COMPILATION_MODE' => 'wholemodule'
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}
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s.source_files = "**/*.{h,m,mm,swift,hpp,cpp}"
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end
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@@ -1,24 +0,0 @@
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import ExpoModulesCore
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public class ExpoBlueskyContextMenuModule: Module {
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public func definition() -> ModuleDefinition {
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Name("ExpoBlueskyContextMenu")
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View(ExpoBlueskyContextMenuView.self) {
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Events(["onItemPress", "onPreviewPress"])
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Prop("preview") { (view: ExpoBlueskyContextMenuView, value: [String: Any]?) in
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view.setPreview(value)
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}
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Prop("menuItems") { (view: ExpoBlueskyContextMenuView, value: [[String: Any]]) in
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view.setMenuItems(value)
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}
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Prop("previewCornerRadius") {
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(view: ExpoBlueskyContextMenuView, value: Double) in
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view.setPreviewCornerRadius(value)
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}
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}
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}
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}
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import ExpoModulesCore
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import UIKit
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/// Native view that hosts the children and attaches a
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/// `UIContextMenuInteraction`. JS-shipped props drive behaviour:
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/// - `preview`: discriminated union describing what to show during peek
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/// - `menuItems`: array of menu item specs (see `MenuBuilder`)
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/// - `previewCornerRadius`: used for the targeted preview's visible path so the
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/// lift animation matches the thumbnail's clipping. (Named distinctly from
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/// the RN-owned `borderRadius` style prop on UIView.)
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class ExpoBlueskyContextMenuView: ExpoView, UIContextMenuInteractionDelegate {
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private var preview: [String: Any]?
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private var menuItems: [[String: Any]] = []
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private var previewCornerRadius: CGFloat = 0
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private let onItemPress = EventDispatcher()
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private let onPreviewPress = EventDispatcher()
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required init(appContext: AppContext? = nil) {
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super.init(appContext: appContext)
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let interaction = UIContextMenuInteraction(delegate: self)
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self.addInteraction(interaction)
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}
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// RN layout can leave bounds at fractional-pixel values. The targeted preview
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// snapshots this view's bounds for its return animation, and subpixel mismatches
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// cause a visible glitch when the preview shrinks back into the thumbnail.
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// Snapping to whole-pixel values prevents that.
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override var bounds: CGRect {
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get {
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let b = super.bounds
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let s = self.window?.screen.scale ?? UIScreen.main.scale
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return CGRect(
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x: b.origin.x,
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y: b.origin.y,
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width: round(b.width * s) / s,
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height: round(b.height * s) / s
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)
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}
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set { super.bounds = newValue }
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}
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func setPreview(_ value: [String: Any]?) { self.preview = value }
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func setMenuItems(_ value: [[String: Any]]) { self.menuItems = value }
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func setPreviewCornerRadius(_ value: Double) {
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self.previewCornerRadius = CGFloat(value)
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}
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// MARK: - UIContextMenuInteractionDelegate
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func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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configurationForMenuAtLocation location: CGPoint
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) -> UIContextMenuConfiguration? {
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let previewSpec = self.preview
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let items = self.menuItems
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return UIContextMenuConfiguration(
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identifier: nil,
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previewProvider: { [weak self] in
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guard self != nil else { return nil }
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return PreviewFactory.makeController(from: previewSpec)
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},
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actionProvider: { [weak self] _ in
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guard let self = self else { return nil }
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return MenuBuilder.build(items: items) { [weak self] id in
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self?.onItemPress(["id": id])
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}
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}
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)
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}
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func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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previewForHighlightingMenuWithConfiguration configuration: UIContextMenuConfiguration
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) -> UITargetedPreview? {
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return makeTargetedPreview()
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}
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func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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previewForDismissingMenuWithConfiguration configuration: UIContextMenuConfiguration
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) -> UITargetedPreview? {
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return makeTargetedPreview()
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}
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func contextMenuInteraction(
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_ interaction: UIContextMenuInteraction,
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willPerformPreviewActionForMenuWith configuration: UIContextMenuConfiguration,
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animator: UIContextMenuInteractionCommitAnimating
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) {
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self.onPreviewPress([:])
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}
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// MARK: - Targeted preview
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/// The targeted preview uses the view itself as target with a rounded-corner
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/// visible path matching the thumbnail's clipping, so the lift animation
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/// respects the existing corner radius.
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private func makeTargetedPreview() -> UITargetedPreview {
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let parameters = UIPreviewParameters()
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parameters.backgroundColor = .clear
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if previewCornerRadius > 0 {
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parameters.visiblePath = UIBezierPath(
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roundedRect: self.bounds,
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cornerRadius: previewCornerRadius
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)
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}
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return UITargetedPreview(view: self, parameters: parameters)
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}
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}
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@@ -1,69 +0,0 @@
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import UIKit
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/// Renders SVG path data (the `d` attribute) into a `UIImage`. Supports the
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/// subset of SVG path commands used by the Bluesky icon set: M/m, L/l, H/h,
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/// V/v, C/c, S/s, Q/q, T/t, A/a, Z/z. Results are cached by (path, size, tint).
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enum IconRenderer {
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private static let cache = NSCache<NSString, UIImage>()
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struct Spec: Hashable {
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let paths: [String]
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let viewBox: String
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let strokeWidth: CGFloat
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let pointSize: CGFloat
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}
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static func image(for spec: Spec) -> UIImage? {
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let key = cacheKey(spec) as NSString
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if let cached = cache.object(forKey: key) { return cached }
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guard let image = render(spec) else { return nil }
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cache.setObject(image, forKey: key)
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return image
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}
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private static func cacheKey(_ spec: Spec) -> String {
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return "\(spec.paths.joined(separator: "|"))|\(spec.viewBox)|\(spec.strokeWidth)|\(spec.pointSize)"
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}
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private static func render(_ spec: Spec) -> UIImage? {
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let viewBox = parseViewBox(spec.viewBox) ?? CGRect(x: 0, y: 0, width: 24, height: 24)
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let size = CGSize(width: spec.pointSize, height: spec.pointSize)
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let scaleX = size.width / viewBox.width
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let scaleY = size.height / viewBox.height
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let scale = min(scaleX, scaleY)
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let renderer = UIGraphicsImageRenderer(size: size)
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let image = renderer.image { ctx in
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let cg = ctx.cgContext
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cg.translateBy(x: -viewBox.origin.x * scale, y: -viewBox.origin.y * scale)
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cg.scaleBy(x: scale, y: scale)
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// Render in opaque black; callers use `.alwaysTemplate` so iOS tints
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// the icon with the menu's label color (and red for destructive items).
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UIColor.black.setFill()
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UIColor.black.setStroke()
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for pathString in spec.paths {
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let bezier = SVGPathParser.parse(pathString)
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if spec.strokeWidth > 0 {
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bezier.lineWidth = spec.strokeWidth
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bezier.lineCapStyle = .round
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bezier.lineJoinStyle = .round
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bezier.stroke()
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} else {
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bezier.usesEvenOddFillRule = false
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bezier.fill()
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}
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}
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}
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return image.withRenderingMode(.alwaysTemplate)
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}
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private static func parseViewBox(_ s: String) -> CGRect? {
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let parts = s.split(whereSeparator: { $0 == " " || $0 == "," })
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.compactMap { Double($0) }
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guard parts.count == 4 else { return nil }
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return CGRect(x: parts[0], y: parts[1], width: parts[2], height: parts[3])
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}
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}
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@@ -1,102 +0,0 @@
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import SDWebImage
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import UIKit
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||||
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/// Preview view controller shown during a peek. Renders a single image sized
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/// to the provided aspect ratio, capped to the screen bounds.
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///
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/// The aspect ratio drives `preferredContentSize` so iOS animates directly to
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/// the final size without the mid-flight stretch that happens when a mis-sized
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/// snapshot is scaled up.
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///
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/// Image loading cooperates with expo-image by sharing
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/// `SDImageCache.shared` and `SDWebImageManager.shared`:
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||||
/// 1. Query the cache synchronously for the fullsize — if it's there
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/// (e.g. prefetched on press-in), paint it immediately.
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/// 2. Else, paint the thumbnail (almost always cached — it's what the feed
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/// renders) as a placeholder.
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/// 3. Asynchronously load the fullsize and swap it in when it arrives.
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/// This eliminates the "black flash" on first peek of an unloaded image.
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final class ImagePreviewController: UIViewController {
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private let imageURL: URL?
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private let thumbURL: URL?
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private let aspectRatio: CGFloat
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private let imageView = UIImageView()
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init(imageURL: URL?, thumbURL: URL?, aspectRatio: CGFloat) {
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self.imageURL = imageURL
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self.thumbURL = thumbURL
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self.aspectRatio = aspectRatio.isFinite && aspectRatio > 0 ? aspectRatio : 1
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super.init(nibName: nil, bundle: nil)
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self.preferredContentSize = Self.sizeForAspect(self.aspectRatio)
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}
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||||
required init?(coder: NSCoder) { fatalError("init(coder:) not supported") }
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||||
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||||
override func loadView() {
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||||
let root = UIView()
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||||
root.backgroundColor = .black
|
||||
root.clipsToBounds = true
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||||
|
||||
// Use autoresizing mask rather than AutoLayout so the imageView's frame
|
||||
// interpolates cleanly during the dismiss animation — AutoLayout-driven
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||||
// relayout during a CALayer animation can cause a visible snap.
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imageView.frame = root.bounds
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imageView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
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imageView.contentMode = .scaleAspectFit
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imageView.backgroundColor = .black
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root.addSubview(imageView)
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||||
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self.view = root
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||||
primeImage()
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}
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||||
|
||||
// MARK: - Image loading
|
||||
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||||
private func primeImage() {
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||||
// 1. Fullsize cache hit? Paint it immediately.
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||||
if let url = imageURL, let cached = cachedImage(for: url) {
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||||
imageView.image = cached
|
||||
return
|
||||
}
|
||||
// 2. Thumb placeholder (almost always cached by the feed).
|
||||
if let thumb = thumbURL, let cached = cachedImage(for: thumb) {
|
||||
imageView.image = cached
|
||||
}
|
||||
// 3. Kick off the async fullsize load.
|
||||
guard let url = imageURL else { return }
|
||||
SDWebImageManager.shared.loadImage(
|
||||
with: url,
|
||||
options: [.retryFailed],
|
||||
progress: nil
|
||||
) { [weak self] image, _, _, _, _, _ in
|
||||
guard let self = self, let image = image else { return }
|
||||
DispatchQueue.main.async {
|
||||
self.imageView.image = image
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Memory-only cache lookup. Disk reads are left to the async SDWebImage
|
||||
/// load to avoid blocking the main thread during the peek animation.
|
||||
private func cachedImage(for url: URL) -> UIImage? {
|
||||
let key = SDWebImageManager.shared.cacheKey(for: url) ?? url.absoluteString
|
||||
return SDImageCache.shared.imageFromMemoryCache(forKey: key)
|
||||
}
|
||||
|
||||
/// Caps the preview to a comfortable size within the current key window.
|
||||
private static func sizeForAspect(_ aspect: CGFloat) -> CGSize {
|
||||
let screenBounds = UIApplication.shared.connectedScenes
|
||||
.compactMap { $0 as? UIWindowScene }
|
||||
.first?.screen.bounds ?? UIScreen.main.bounds
|
||||
let maxW = screenBounds.width - 32
|
||||
let maxH = screenBounds.height * 0.7
|
||||
var w = maxW
|
||||
var h = w / aspect
|
||||
if h > maxH {
|
||||
h = maxH
|
||||
w = h * aspect
|
||||
}
|
||||
return CGSize(width: w, height: h)
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
import UIKit
|
||||
|
||||
/// Builds a `UIMenu` from the JS-shipped item specs. Each item may carry an
|
||||
/// icon spec (SVG path data) which is rasterized via `IconRenderer`.
|
||||
enum MenuBuilder {
|
||||
/// Expected item shape from JS:
|
||||
/// {
|
||||
/// id: String,
|
||||
/// label: String,
|
||||
/// destructive?: Bool,
|
||||
/// disabled?: Bool,
|
||||
/// icon?: {
|
||||
/// paths: [String],
|
||||
/// viewBox: String,
|
||||
/// strokeWidth: Double
|
||||
/// }
|
||||
/// }
|
||||
static func build(items: [[String: Any]], onSelect: @escaping (String) -> Void) -> UIMenu {
|
||||
let actions: [UIMenuElement] = items.compactMap { spec in
|
||||
guard let id = spec["id"] as? String,
|
||||
let label = spec["label"] as? String else { return nil }
|
||||
|
||||
let destructive = (spec["destructive"] as? Bool) ?? false
|
||||
let disabled = (spec["disabled"] as? Bool) ?? false
|
||||
let image = icon(from: spec["icon"] as? [String: Any])
|
||||
|
||||
var attributes: UIMenuElement.Attributes = []
|
||||
if destructive { attributes.insert(.destructive) }
|
||||
if disabled { attributes.insert(.disabled) }
|
||||
|
||||
return UIAction(title: label, image: image, attributes: attributes) { _ in
|
||||
onSelect(id)
|
||||
}
|
||||
}
|
||||
return UIMenu(title: "", children: actions)
|
||||
}
|
||||
|
||||
private static func icon(from spec: [String: Any]?) -> UIImage? {
|
||||
guard let spec = spec,
|
||||
let paths = spec["paths"] as? [String], !paths.isEmpty else { return nil }
|
||||
let viewBox = (spec["viewBox"] as? String) ?? "0 0 24 24"
|
||||
let strokeWidth = CGFloat((spec["strokeWidth"] as? Double) ?? 0)
|
||||
let renderSpec = IconRenderer.Spec(
|
||||
paths: paths,
|
||||
viewBox: viewBox,
|
||||
strokeWidth: strokeWidth,
|
||||
pointSize: 24
|
||||
)
|
||||
return IconRenderer.image(for: renderSpec)
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
import UIKit
|
||||
|
||||
/// Decodes the `preview` prop shipped from JS and constructs the right
|
||||
/// `UIViewController` for the peek. Day-one only handles `image`. Add cases
|
||||
/// here for `video` and `externalCard` follow-ups.
|
||||
enum PreviewFactory {
|
||||
static func makeController(from spec: [String: Any]?) -> UIViewController? {
|
||||
guard let spec = spec,
|
||||
let type = spec["type"] as? String else { return nil }
|
||||
|
||||
switch type {
|
||||
case "image":
|
||||
let uri = spec["uri"] as? String
|
||||
let thumbUri = spec["thumbUri"] as? String
|
||||
let url = uri.flatMap(URL.init(string:))
|
||||
let thumbURL = thumbUri.flatMap(URL.init(string:))
|
||||
let aspect = CGFloat((spec["aspectRatio"] as? Double) ?? 1)
|
||||
return ImagePreviewController(
|
||||
imageURL: url,
|
||||
thumbURL: thumbURL,
|
||||
aspectRatio: aspect
|
||||
)
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,320 +0,0 @@
|
||||
import UIKit
|
||||
|
||||
/// Minimal SVG path `d` parser. Handles the subset used by Bluesky's icon set:
|
||||
/// M m L l H h V v C c S s Q q T t A a Z z.
|
||||
/// Assumes well-formed input from the app's own compiled-in icon paths.
|
||||
enum SVGPathParser {
|
||||
static func parse(_ d: String) -> UIBezierPath {
|
||||
let path = UIBezierPath()
|
||||
var tokens = Tokenizer(d)
|
||||
var currentPoint = CGPoint.zero
|
||||
var subpathStart = CGPoint.zero
|
||||
var lastControl: CGPoint?
|
||||
var lastQuadControl: CGPoint?
|
||||
var command: Character = "M"
|
||||
|
||||
while let next = tokens.peek() {
|
||||
if next.isLetter {
|
||||
command = next
|
||||
tokens.consume()
|
||||
}
|
||||
|
||||
switch command {
|
||||
case "M", "m":
|
||||
let p = tokens.readPoint()
|
||||
let abs = command == "M" ? p : CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
path.move(to: abs)
|
||||
currentPoint = abs
|
||||
subpathStart = abs
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
// Subsequent coordinate pairs after M/m are implicit L/l
|
||||
command = command == "M" ? "L" : "l"
|
||||
|
||||
case "L", "l":
|
||||
let p = tokens.readPoint()
|
||||
let abs = command == "L" ? p : CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
path.addLine(to: abs)
|
||||
currentPoint = abs
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
|
||||
case "H", "h":
|
||||
let x = tokens.readNumber()
|
||||
let abs = command == "H" ? CGPoint(x: x, y: currentPoint.y) : CGPoint(x: currentPoint.x + x, y: currentPoint.y)
|
||||
path.addLine(to: abs)
|
||||
currentPoint = abs
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
|
||||
case "V", "v":
|
||||
let y = tokens.readNumber()
|
||||
let abs = command == "V" ? CGPoint(x: currentPoint.x, y: y) : CGPoint(x: currentPoint.x, y: currentPoint.y + y)
|
||||
path.addLine(to: abs)
|
||||
currentPoint = abs
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
|
||||
case "C", "c":
|
||||
let c1 = tokens.readPoint()
|
||||
let c2 = tokens.readPoint()
|
||||
let p = tokens.readPoint()
|
||||
let (ac1, ac2, ap): (CGPoint, CGPoint, CGPoint)
|
||||
if command == "C" {
|
||||
ac1 = c1; ac2 = c2; ap = p
|
||||
} else {
|
||||
ac1 = CGPoint(x: currentPoint.x + c1.x, y: currentPoint.y + c1.y)
|
||||
ac2 = CGPoint(x: currentPoint.x + c2.x, y: currentPoint.y + c2.y)
|
||||
ap = CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
}
|
||||
path.addCurve(to: ap, controlPoint1: ac1, controlPoint2: ac2)
|
||||
currentPoint = ap
|
||||
lastControl = ac2
|
||||
lastQuadControl = nil
|
||||
|
||||
case "S", "s":
|
||||
let c2 = tokens.readPoint()
|
||||
let p = tokens.readPoint()
|
||||
let reflected = lastControl.map {
|
||||
CGPoint(x: 2 * currentPoint.x - $0.x, y: 2 * currentPoint.y - $0.y)
|
||||
} ?? currentPoint
|
||||
let (ac2, ap): (CGPoint, CGPoint)
|
||||
if command == "S" {
|
||||
ac2 = c2; ap = p
|
||||
} else {
|
||||
ac2 = CGPoint(x: currentPoint.x + c2.x, y: currentPoint.y + c2.y)
|
||||
ap = CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
}
|
||||
path.addCurve(to: ap, controlPoint1: reflected, controlPoint2: ac2)
|
||||
currentPoint = ap
|
||||
lastControl = ac2
|
||||
lastQuadControl = nil
|
||||
|
||||
case "Q", "q":
|
||||
let c = tokens.readPoint()
|
||||
let p = tokens.readPoint()
|
||||
let (ac, ap): (CGPoint, CGPoint)
|
||||
if command == "Q" {
|
||||
ac = c; ap = p
|
||||
} else {
|
||||
ac = CGPoint(x: currentPoint.x + c.x, y: currentPoint.y + c.y)
|
||||
ap = CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
}
|
||||
path.addQuadCurve(to: ap, controlPoint: ac)
|
||||
currentPoint = ap
|
||||
lastControl = nil
|
||||
lastQuadControl = ac
|
||||
|
||||
case "T", "t":
|
||||
let p = tokens.readPoint()
|
||||
let reflected = lastQuadControl.map {
|
||||
CGPoint(x: 2 * currentPoint.x - $0.x, y: 2 * currentPoint.y - $0.y)
|
||||
} ?? currentPoint
|
||||
let ap = command == "T" ? p : CGPoint(x: currentPoint.x + p.x, y: currentPoint.y + p.y)
|
||||
path.addQuadCurve(to: ap, controlPoint: reflected)
|
||||
currentPoint = ap
|
||||
lastControl = nil
|
||||
lastQuadControl = reflected
|
||||
|
||||
case "A", "a":
|
||||
let rx = tokens.readNumber()
|
||||
let ry = tokens.readNumber()
|
||||
let xAxisRotation = tokens.readNumber() * .pi / 180
|
||||
let largeArc = tokens.readNumber() != 0
|
||||
let sweep = tokens.readNumber() != 0
|
||||
let end = tokens.readPoint()
|
||||
let absEnd = command == "A" ? end : CGPoint(x: currentPoint.x + end.x, y: currentPoint.y + end.y)
|
||||
ArcBuilder.addArc(
|
||||
to: path,
|
||||
from: currentPoint,
|
||||
to: absEnd,
|
||||
rx: rx,
|
||||
ry: ry,
|
||||
xAxisRotation: xAxisRotation,
|
||||
largeArc: largeArc,
|
||||
sweep: sweep
|
||||
)
|
||||
currentPoint = absEnd
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
|
||||
case "Z", "z":
|
||||
path.close()
|
||||
currentPoint = subpathStart
|
||||
lastControl = nil
|
||||
lastQuadControl = nil
|
||||
|
||||
default:
|
||||
tokens.consume()
|
||||
}
|
||||
}
|
||||
|
||||
return path
|
||||
}
|
||||
}
|
||||
|
||||
private struct Tokenizer {
|
||||
private let chars: [Character]
|
||||
private var index = 0
|
||||
|
||||
init(_ s: String) { self.chars = Array(s) }
|
||||
|
||||
mutating func peek() -> Character? {
|
||||
skipSeparators()
|
||||
return index < chars.count ? chars[index] : nil
|
||||
}
|
||||
|
||||
mutating func consume() {
|
||||
if index < chars.count { index += 1 }
|
||||
}
|
||||
|
||||
mutating func readNumber() -> CGFloat {
|
||||
skipSeparators()
|
||||
let start = index
|
||||
var sawDot = false
|
||||
var sawE = false
|
||||
while index < chars.count {
|
||||
let c = chars[index]
|
||||
if index == start && (c == "+" || c == "-") {
|
||||
index += 1
|
||||
continue
|
||||
}
|
||||
if c == "." {
|
||||
if sawDot || sawE { break }
|
||||
sawDot = true
|
||||
index += 1
|
||||
continue
|
||||
}
|
||||
if c == "e" || c == "E" {
|
||||
if sawE { break }
|
||||
sawE = true
|
||||
index += 1
|
||||
if index < chars.count && (chars[index] == "+" || chars[index] == "-") {
|
||||
index += 1
|
||||
}
|
||||
continue
|
||||
}
|
||||
if c.isNumber {
|
||||
index += 1
|
||||
continue
|
||||
}
|
||||
break
|
||||
}
|
||||
let slice = String(chars[start..<index])
|
||||
return CGFloat(Double(slice) ?? 0)
|
||||
}
|
||||
|
||||
mutating func readPoint() -> CGPoint {
|
||||
let x = readNumber()
|
||||
let y = readNumber()
|
||||
return CGPoint(x: x, y: y)
|
||||
}
|
||||
|
||||
private mutating func skipSeparators() {
|
||||
while index < chars.count {
|
||||
let c = chars[index]
|
||||
if c == " " || c == "," || c == "\t" || c == "\n" || c == "\r" {
|
||||
index += 1
|
||||
} else {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private enum ArcBuilder {
|
||||
/// Converts an SVG elliptical arc to a series of cubic Bezier segments and
|
||||
/// appends them to the given path. Based on the W3C "Elliptical Arc
|
||||
/// Implementation Notes" conversion.
|
||||
static func addArc(
|
||||
to path: UIBezierPath,
|
||||
from start: CGPoint,
|
||||
to end: CGPoint,
|
||||
rx rxIn: CGFloat,
|
||||
ry ryIn: CGFloat,
|
||||
xAxisRotation phi: CGFloat,
|
||||
largeArc: Bool,
|
||||
sweep: Bool
|
||||
) {
|
||||
if start == end { return }
|
||||
if rxIn == 0 || ryIn == 0 {
|
||||
path.addLine(to: end)
|
||||
return
|
||||
}
|
||||
|
||||
var rx = abs(rxIn)
|
||||
var ry = abs(ryIn)
|
||||
let cosPhi = cos(phi)
|
||||
let sinPhi = sin(phi)
|
||||
|
||||
let dx = (start.x - end.x) / 2
|
||||
let dy = (start.y - end.y) / 2
|
||||
let x1p = cosPhi * dx + sinPhi * dy
|
||||
let y1p = -sinPhi * dx + cosPhi * dy
|
||||
|
||||
let lambda = (x1p * x1p) / (rx * rx) + (y1p * y1p) / (ry * ry)
|
||||
if lambda > 1 {
|
||||
let s = sqrt(lambda)
|
||||
rx *= s
|
||||
ry *= s
|
||||
}
|
||||
|
||||
let sign: CGFloat = (largeArc == sweep) ? -1 : 1
|
||||
let numerator = rx * rx * ry * ry - rx * rx * y1p * y1p - ry * ry * x1p * x1p
|
||||
let denominator = rx * rx * y1p * y1p + ry * ry * x1p * x1p
|
||||
let factor = sign * sqrt(max(0, numerator / denominator))
|
||||
let cxp = factor * (rx * y1p / ry)
|
||||
let cyp = factor * (-ry * x1p / rx)
|
||||
|
||||
let cx = cosPhi * cxp - sinPhi * cyp + (start.x + end.x) / 2
|
||||
let cy = sinPhi * cxp + cosPhi * cyp + (start.y + end.y) / 2
|
||||
|
||||
let startVec = CGPoint(x: (x1p - cxp) / rx, y: (y1p - cyp) / ry)
|
||||
let endVec = CGPoint(x: (-x1p - cxp) / rx, y: (-y1p - cyp) / ry)
|
||||
let theta1 = angle(from: CGPoint(x: 1, y: 0), to: startVec)
|
||||
var deltaTheta = angle(from: startVec, to: endVec)
|
||||
if !sweep && deltaTheta > 0 {
|
||||
deltaTheta -= 2 * .pi
|
||||
} else if sweep && deltaTheta < 0 {
|
||||
deltaTheta += 2 * .pi
|
||||
}
|
||||
|
||||
// Split into up to 4 cubic beziers (each covering <= 90°).
|
||||
let segments = max(1, Int(ceil(abs(deltaTheta) / (.pi / 2))))
|
||||
let delta = deltaTheta / CGFloat(segments)
|
||||
let t = (4.0 / 3.0) * tan(delta / 4)
|
||||
|
||||
var theta = theta1
|
||||
for _ in 0..<segments {
|
||||
let cosT = cos(theta)
|
||||
let sinT = sin(theta)
|
||||
let cosT2 = cos(theta + delta)
|
||||
let sinT2 = sin(theta + delta)
|
||||
|
||||
let p1 = CGPoint(x: cosT - t * sinT, y: sinT + t * cosT)
|
||||
let p2 = CGPoint(x: cosT2 + t * sinT2, y: sinT2 - t * cosT2)
|
||||
let p3 = CGPoint(x: cosT2, y: sinT2)
|
||||
|
||||
let c1 = transformEllipsePoint(p1, rx: rx, ry: ry, phi: phi, cx: cx, cy: cy)
|
||||
let c2 = transformEllipsePoint(p2, rx: rx, ry: ry, phi: phi, cx: cx, cy: cy)
|
||||
let c3 = transformEllipsePoint(p3, rx: rx, ry: ry, phi: phi, cx: cx, cy: cy)
|
||||
|
||||
path.addCurve(to: c3, controlPoint1: c1, controlPoint2: c2)
|
||||
theta += delta
|
||||
}
|
||||
}
|
||||
|
||||
private static func transformEllipsePoint(_ p: CGPoint, rx: CGFloat, ry: CGFloat, phi: CGFloat, cx: CGFloat, cy: CGFloat) -> CGPoint {
|
||||
let x = rx * p.x
|
||||
let y = ry * p.y
|
||||
let rx_ = cos(phi) * x - sin(phi) * y + cx
|
||||
let ry_ = sin(phi) * x + cos(phi) * y + cy
|
||||
return CGPoint(x: rx_, y: ry_)
|
||||
}
|
||||
|
||||
private static func angle(from u: CGPoint, to v: CGPoint) -> CGFloat {
|
||||
let dot = u.x * v.x + u.y * v.y
|
||||
let det = u.x * v.y - u.y * v.x
|
||||
return atan2(det, dot)
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
import {View} from 'react-native'
|
||||
|
||||
import {type NativeViewProps} from './types'
|
||||
|
||||
/**
|
||||
* Android fallback: passthrough for now. Follow-up: wire the existing
|
||||
* `#/components/Menu` on long-press.
|
||||
*/
|
||||
export default function NativeView({children, style}: NativeViewProps) {
|
||||
return <View style={style}>{children}</View>
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
import {type ComponentType} from 'react'
|
||||
import {requireNativeViewManager} from 'expo-modules-core'
|
||||
|
||||
import {type NativeViewProps} from './types'
|
||||
|
||||
const NativeView: ComponentType<NativeViewProps> = requireNativeViewManager(
|
||||
'ExpoBlueskyContextMenu',
|
||||
)
|
||||
|
||||
export default NativeView
|
||||
@@ -1,11 +0,0 @@
|
||||
import {View} from 'react-native'
|
||||
|
||||
import {type NativeViewProps} from './types'
|
||||
|
||||
/**
|
||||
* Web fallback: passthrough. Long-press is a no-op; tap handling is delegated
|
||||
* to children.
|
||||
*/
|
||||
export default function NativeView({children, style}: NativeViewProps) {
|
||||
return <View style={style}>{children}</View>
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
import {type ReactNode} from 'react'
|
||||
|
||||
import {tag} from './registry'
|
||||
|
||||
export type MenuProps = {
|
||||
children: ReactNode
|
||||
}
|
||||
|
||||
/**
|
||||
* Sentinel: does not render. `Root` reads this element's children to collect
|
||||
* menu items.
|
||||
*/
|
||||
function MenuImpl(_: MenuProps): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export const Menu = tag(MenuImpl, 'menu')
|
||||
@@ -1,22 +0,0 @@
|
||||
import {type ReactNode} from 'react'
|
||||
|
||||
import {tag} from './registry'
|
||||
|
||||
export type MenuItemProps = {
|
||||
id: string
|
||||
destructive?: boolean
|
||||
disabled?: boolean
|
||||
onSelect: () => void
|
||||
/** Children must include a `MenuItemIcon` and a `MenuItemText`. */
|
||||
children: ReactNode
|
||||
}
|
||||
|
||||
/**
|
||||
* Sentinel: does not render. `Root` walks the children tree to extract icon +
|
||||
* label, then ships a plain menu item spec to native.
|
||||
*/
|
||||
function MenuItemImpl(_: MenuItemProps): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export const MenuItem = tag(MenuItemImpl, 'item')
|
||||
@@ -1,17 +0,0 @@
|
||||
import {tag} from './registry'
|
||||
import {type MenuItemIconSource} from './types'
|
||||
|
||||
export type MenuItemIconProps = {
|
||||
icon: MenuItemIconSource
|
||||
}
|
||||
|
||||
/**
|
||||
* Sentinel: does not render any React output. `Root` introspects this element
|
||||
* during its collection pass to pull the SVG path data off the icon component,
|
||||
* then ships the data to native.
|
||||
*/
|
||||
function MenuItemIconImpl(_: MenuItemIconProps): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export const MenuItemIcon = tag(MenuItemIconImpl, 'item-icon')
|
||||
@@ -1,16 +0,0 @@
|
||||
import {tag} from './registry'
|
||||
|
||||
export type MenuItemTextProps = {
|
||||
children: string
|
||||
}
|
||||
|
||||
/**
|
||||
* Sentinel: does not render. `Root` reads `children` as the menu item label.
|
||||
* Keeping this a sentinel (vs. a real Text) mirrors how `Menu.ItemText` is
|
||||
* used elsewhere while letting iOS draw the menu chrome natively.
|
||||
*/
|
||||
function MenuItemTextImpl(_: MenuItemTextProps): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export const MenuItemText = tag(MenuItemTextImpl, 'item-text')
|
||||
@@ -1,119 +0,0 @@
|
||||
import {
|
||||
Children,
|
||||
isValidElement,
|
||||
type ReactElement,
|
||||
type ReactNode,
|
||||
useCallback,
|
||||
useMemo,
|
||||
} from 'react'
|
||||
import {type StyleProp, type ViewStyle} from 'react-native'
|
||||
|
||||
import NativeView from './ExpoContextMenuNativeView'
|
||||
import {type MenuProps} from './Menu'
|
||||
import {type MenuItemProps} from './MenuItem'
|
||||
import {type MenuItemIconProps} from './MenuItemIcon'
|
||||
import {type MenuItemTextProps} from './MenuItemText'
|
||||
import {kindOf} from './registry'
|
||||
import {type TriggerProps} from './Trigger'
|
||||
import {type MenuItemSpec} from './types'
|
||||
|
||||
export type RootProps = {
|
||||
children: ReactNode
|
||||
style?: StyleProp<ViewStyle>
|
||||
}
|
||||
|
||||
export function Root({children, style}: RootProps) {
|
||||
const {trigger, menu} = collectTriggerAndMenu(children)
|
||||
|
||||
const {menuItems, selectById} = useMemo(() => {
|
||||
const items: MenuItemSpec[] = []
|
||||
const map: Record<string, () => void> = {}
|
||||
if (menu) {
|
||||
Children.forEach(menu.props.children, child => {
|
||||
if (!isValidElement(child)) return
|
||||
if (kindOf(child.type) !== 'item') return
|
||||
const spec = specFromItem(child as ReactElement<MenuItemProps>)
|
||||
if (!spec) return
|
||||
items.push(spec.item)
|
||||
map[spec.item.id] = spec.onSelect
|
||||
})
|
||||
}
|
||||
return {menuItems: items, selectById: map}
|
||||
}, [menu])
|
||||
|
||||
const handleItemPress = useCallback(
|
||||
(e: {nativeEvent: {id: string}}) => {
|
||||
selectById[e.nativeEvent.id]?.()
|
||||
},
|
||||
[selectById],
|
||||
)
|
||||
|
||||
const onPreviewPress = trigger?.props.onPreviewPress
|
||||
const handlePreviewPress = useCallback(() => {
|
||||
onPreviewPress?.()
|
||||
}, [onPreviewPress])
|
||||
|
||||
if (!trigger) {
|
||||
return <>{children}</>
|
||||
}
|
||||
|
||||
return (
|
||||
<NativeView
|
||||
preview={trigger.props.preview}
|
||||
menuItems={menuItems}
|
||||
previewCornerRadius={trigger.props.borderRadius ?? 0}
|
||||
onItemPress={handleItemPress}
|
||||
onPreviewPress={handlePreviewPress}
|
||||
style={[style, trigger.props.style]}>
|
||||
{trigger.props.children}
|
||||
</NativeView>
|
||||
)
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
type Collected = {
|
||||
trigger?: ReactElement<TriggerProps>
|
||||
menu?: ReactElement<MenuProps>
|
||||
}
|
||||
|
||||
function collectTriggerAndMenu(children: ReactNode): Collected {
|
||||
const result: Collected = {}
|
||||
Children.forEach(children, child => {
|
||||
if (!isValidElement(child)) return
|
||||
const kind = kindOf(child.type)
|
||||
if (kind === 'trigger') result.trigger = child as ReactElement<TriggerProps>
|
||||
else if (kind === 'menu') result.menu = child as ReactElement<MenuProps>
|
||||
})
|
||||
return result
|
||||
}
|
||||
|
||||
function specFromItem(
|
||||
element: ReactElement<MenuItemProps>,
|
||||
): {item: MenuItemSpec; onSelect: () => void} | null {
|
||||
const {id, destructive, disabled, onSelect, children} = element.props
|
||||
let label = ''
|
||||
let icon: MenuItemSpec['icon']
|
||||
Children.forEach(children, child => {
|
||||
if (!isValidElement(child)) return
|
||||
const kind = kindOf(child.type)
|
||||
if (kind === 'item-text') {
|
||||
const text = (child as ReactElement<MenuItemTextProps>).props.children
|
||||
if (typeof text === 'string') label = text
|
||||
} else if (kind === 'item-icon') {
|
||||
const iconSource = (child as ReactElement<MenuItemIconProps>).props.icon
|
||||
if (iconSource?.svgPaths?.length) {
|
||||
icon = {
|
||||
paths: iconSource.svgPaths,
|
||||
viewBox: iconSource.svgViewBox,
|
||||
strokeWidth: iconSource.svgStrokeWidth,
|
||||
}
|
||||
}
|
||||
}
|
||||
})
|
||||
if (!label) return null
|
||||
return {
|
||||
item: {id, label, destructive, disabled, icon},
|
||||
onSelect,
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
import {type ReactNode} from 'react'
|
||||
import {type StyleProp, type ViewStyle} from 'react-native'
|
||||
|
||||
import {tag} from './registry'
|
||||
import {type PreviewContent} from './types'
|
||||
|
||||
export type TriggerProps = {
|
||||
preview?: PreviewContent
|
||||
/** Fires when the user taps the expanded preview to "commit" into it. */
|
||||
onPreviewPress?: () => void
|
||||
/** Border radius of the thumbnail being wrapped. Used natively to clip the
|
||||
* targeted-preview lift animation. */
|
||||
borderRadius?: number
|
||||
style?: StyleProp<ViewStyle>
|
||||
children: ReactNode
|
||||
}
|
||||
|
||||
/**
|
||||
* Sentinel: does not render. `Root` reads props + children off this element
|
||||
* and hosts `children` inside the native context-menu view.
|
||||
*/
|
||||
function TriggerImpl(_: TriggerProps): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export const Trigger = tag(TriggerImpl, 'trigger')
|
||||
@@ -1,32 +0,0 @@
|
||||
/**
|
||||
* Marker keys and type tags shared between `Root`, `Trigger`, `Menu`, and
|
||||
* `MenuItem*`. `Root` walks its children looking for these tags so the
|
||||
* composition API doesn't rely on string component names or display names.
|
||||
*/
|
||||
export const CONTEXT_MENU_KIND = '__ExpoBlueskyContextMenuKind__'
|
||||
|
||||
export type ContextMenuKind =
|
||||
| 'trigger'
|
||||
| 'menu'
|
||||
| 'item'
|
||||
| 'item-icon'
|
||||
| 'item-text'
|
||||
|
||||
export type TaggedComponent<P> = React.FunctionComponent<P> & {
|
||||
[CONTEXT_MENU_KIND]: ContextMenuKind
|
||||
}
|
||||
|
||||
export function tag<P>(
|
||||
component: React.FunctionComponent<P>,
|
||||
kind: ContextMenuKind,
|
||||
): TaggedComponent<P> {
|
||||
;(component as TaggedComponent<P>)[CONTEXT_MENU_KIND] = kind
|
||||
return component as TaggedComponent<P>
|
||||
}
|
||||
|
||||
export function kindOf(type: unknown): ContextMenuKind | undefined {
|
||||
if (type && typeof type === 'function') {
|
||||
return (type as TaggedComponent<unknown>)[CONTEXT_MENU_KIND]
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
import {type ReactNode} from 'react'
|
||||
import {type StyleProp, type ViewStyle} from 'react-native'
|
||||
|
||||
import {type IconWithSvgMeta} from '#/components/icons/TEMPLATE'
|
||||
|
||||
/**
|
||||
* Content to show during the peek preview. Discriminated by `type`; the native
|
||||
* side dispatches on it to build the right `UIViewController`.
|
||||
*
|
||||
* Only `image` is implemented on iOS today. `video` and `externalCard` are the
|
||||
* planned follow-ups; leaving them in the type keeps the JS call-sites honest.
|
||||
*/
|
||||
export type PreviewContent =
|
||||
| {
|
||||
type: 'image'
|
||||
uri: string
|
||||
/** Thumb URL. When present, the native side paints it in as an instant
|
||||
* placeholder (reading from the shared SDWebImage cache) while the
|
||||
* fullsize loads — avoids the black flash on first peek. */
|
||||
thumbUri?: string
|
||||
/** Aspect ratio as width / height. */
|
||||
aspectRatio: number
|
||||
}
|
||||
| {
|
||||
type: 'video'
|
||||
uri: string
|
||||
poster?: string
|
||||
aspectRatio: number
|
||||
}
|
||||
| {
|
||||
type: 'externalCard'
|
||||
thumbUri?: string
|
||||
title: string
|
||||
description?: string
|
||||
url: string
|
||||
}
|
||||
|
||||
export type MenuItemSpec = {
|
||||
id: string
|
||||
label: string
|
||||
destructive?: boolean
|
||||
disabled?: boolean
|
||||
icon?: {
|
||||
paths: string[]
|
||||
viewBox: string
|
||||
strokeWidth: number
|
||||
}
|
||||
}
|
||||
|
||||
export type MenuItemIconSource = IconWithSvgMeta
|
||||
|
||||
export type NativeViewProps = {
|
||||
preview?: PreviewContent
|
||||
menuItems: MenuItemSpec[]
|
||||
/** Named distinctly from `borderRadius`, which RN owns as a style prop. */
|
||||
previewCornerRadius: number
|
||||
onItemPress: (e: {nativeEvent: {id: string}}) => void
|
||||
onPreviewPress: (e: {nativeEvent: {}}) => void
|
||||
style?: StyleProp<ViewStyle>
|
||||
children?: ReactNode
|
||||
}
|
||||
@@ -101,6 +101,7 @@
|
||||
"@bsky.app/expo-image-crop-tool": "^0.5.1",
|
||||
"@bsky.app/expo-scroll-edge-effect": "^0.1.4",
|
||||
"@bsky.app/expo-translate-text": "^0.2.9",
|
||||
"@bsky.app/peek-menu": "^0.2.0",
|
||||
"@bsky.app/react-native-mmkv": "2.12.5",
|
||||
"@bsky.app/sift": "^0.3.4",
|
||||
"@bsky.app/tapper": "^0.5.3",
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
export * from '@bsky.app/peek-menu'
|
||||
@@ -1,12 +0,0 @@
|
||||
export type {
|
||||
MenuItemSpec,
|
||||
PreviewContent,
|
||||
} from '../../../modules/expo-bluesky-context-menu'
|
||||
export {
|
||||
Menu,
|
||||
MenuItem,
|
||||
MenuItemIcon,
|
||||
MenuItemText,
|
||||
Root,
|
||||
Trigger,
|
||||
} from '../../../modules/expo-bluesky-context-menu'
|
||||
@@ -1,54 +0,0 @@
|
||||
import {type ReactNode} from 'react'
|
||||
import {type StyleProp, View, type ViewStyle} from 'react-native'
|
||||
|
||||
import {type IconWithSvgMeta} from '#/components/icons/TEMPLATE'
|
||||
import {type PreviewContent} from '../../../modules/expo-bluesky-context-menu'
|
||||
|
||||
export type {
|
||||
MenuItemSpec,
|
||||
PreviewContent,
|
||||
} from '../../../modules/expo-bluesky-context-menu'
|
||||
|
||||
export function Root({
|
||||
children,
|
||||
style,
|
||||
}: {
|
||||
children: ReactNode
|
||||
style?: StyleProp<ViewStyle>
|
||||
}) {
|
||||
return <View style={style}>{children}</View>
|
||||
}
|
||||
|
||||
export function Trigger({
|
||||
children,
|
||||
}: {
|
||||
preview?: PreviewContent
|
||||
onPreviewPress?: () => void
|
||||
borderRadius?: number
|
||||
style?: StyleProp<ViewStyle>
|
||||
children: ReactNode
|
||||
}) {
|
||||
return <>{children}</>
|
||||
}
|
||||
|
||||
export function Menu(_: {children: ReactNode}): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export function MenuItem(_: {
|
||||
id: string
|
||||
destructive?: boolean
|
||||
disabled?: boolean
|
||||
onSelect: () => void
|
||||
children: ReactNode
|
||||
}): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export function MenuItemIcon(_: {icon: IconWithSvgMeta}): null {
|
||||
return null
|
||||
}
|
||||
|
||||
export function MenuItemText(_: {children: string}): null {
|
||||
return null
|
||||
}
|
||||
Reference in New Issue
Block a user