start working on controls
This commit is contained in:
@@ -0,0 +1 @@
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<svg width="24" height="24" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M20.957 3.043a1 1 0 0 1 0 1.414L16.414 9H20a1 1 0 1 1 0 2h-5a2 2 0 0 1-2-2V4a1 1 0 1 1 2 0v3.586l4.543-4.543a1 1 0 0 1 1.414 0ZM3 14a1 1 0 0 1 1-1h5a2 2 0 0 1 2 2v5a1 1 0 1 1-2 0v-3.586l-4.543 4.543a1 1 0 0 1-1.414-1.414L7.586 15H4a1 1 0 0 1-1-1Z" fill="#000"/></svg>
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After Width: | Height: | Size: 392 B |
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<svg width="24" height="24" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M13 4a1 1 0 0 1 1-1h5a2 2 0 0 1 2 2v5a1 1 0 1 1-2 0V6.414l-4.293 4.293a1 1 0 0 1-1.414-1.414L17.586 5H14a1 1 0 0 1-1-1Zm-9 9a1 1 0 0 1 1 1v3.586l4.293-4.293a1 1 0 0 1 1.414 1.414L6.414 19H10a1 1 0 1 1 0 2H5a2 2 0 0 1-2-2v-5a1 1 0 0 1 1-1Z" fill="#000"/></svg>
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After Width: | Height: | Size: 384 B |
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<svg width="24" height="24" fill="none" xmlns="http://www.w3.org/2000/svg"><path d="M4 6a3 3 0 0 1 6 0v12a3 3 0 1 1-6 0V6ZM14 6a3 3 0 1 1 6 0v12a3 3 0 1 1-6 0V6Z" fill="#000"/></svg>
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After Width: | Height: | Size: 183 B |
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<svg width="24" height="24" fill="none" xmlns="http://www.w3.org/2000/svg"><path fill-rule="evenodd" clip-rule="evenodd" d="M4 6a3 3 0 0 1 6 0v12a3 3 0 1 1-6 0V6Zm3-1a1 1 0 0 0-1 1v12a1 1 0 1 0 2 0V6a1 1 0 0 0-1-1Zm7 1a3 3 0 1 1 6 0v12a3 3 0 1 1-6 0V6Zm3-1a1 1 0 0 0-1 1v12a1 1 0 1 0 2 0V6a1 1 0 0 0-1-1Z" fill="#000"/></svg>
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After Width: | Height: | Size: 326 B |
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import {createSinglePathSVG} from './TEMPLATE'
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export const ArrowsDiagonalOut_Stroke2_Corner2_Rounded = createSinglePathSVG({
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path: 'M13 4a1 1 0 0 1 1-1h5a2 2 0 0 1 2 2v5a1 1 0 1 1-2 0V6.414l-4.293 4.293a1 1 0 0 1-1.414-1.414L17.586 5H14a1 1 0 0 1-1-1Zm-9 9a1 1 0 0 1 1 1v3.586l4.293-4.293a1 1 0 0 1 1.414 1.414L6.414 19H10a1 1 0 1 1 0 2H5a2 2 0 0 1-2-2v-5a1 1 0 0 1 1-1Z',
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})
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export const ArrowsDiagonalIn_Stroke2_Corner2_Rounded = createSinglePathSVG({
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path: 'M20.957 3.043a1 1 0 0 1 0 1.414L16.414 9H20a1 1 0 1 1 0 2h-5a2 2 0 0 1-2-2V4a1 1 0 1 1 2 0v3.586l4.543-4.543a1 1 0 0 1 1.414 0ZM3 14a1 1 0 0 1 1-1h5a2 2 0 0 1 2 2v5a1 1 0 1 1-2 0v-3.586l-4.543 4.543a1 1 0 0 1-1.414-1.414L7.586 15H4a1 1 0 0 1-1-1Z',
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})
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@@ -0,0 +1,9 @@
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import {createSinglePathSVG} from './TEMPLATE'
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export const Pause_Stroke2_Corner0_Rounded = createSinglePathSVG({
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path: 'M4 6a3 3 0 0 1 6 0v12a3 3 0 1 1-6 0V6Zm3-1a1 1 0 0 0-1 1v12a1 1 0 1 0 2 0V6a1 1 0 0 0-1-1Zm7 1a3 3 0 1 1 6 0v12a3 3 0 1 1-6 0V6Zm3-1a1 1 0 0 0-1 1v12a1 1 0 1 0 2 0V6a1 1 0 0 0-1-1Z',
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})
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export const Pause_Filled_Corner0_Rounded = createSinglePathSVG({
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path: 'M4 6a3 3 0 0 1 6 0v12a3 3 0 1 1-6 0V6ZM14 6a3 3 0 1 1 6 0v12a3 3 0 1 1-6 0V6Z',
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})
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@@ -17,6 +17,7 @@ export function VideoEmbed({source}: {source: string}) {
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source,
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})
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const [onScreen, setOnScreen] = useState(false)
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const [hasBeenOnScreen, setHasBeenOnScreen] = useState(false)
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const {_} = useLingui()
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const onPress = useCallback(() => setActive(), [setActive])
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@@ -28,6 +29,9 @@ export function VideoEmbed({source}: {source: string}) {
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const entry = entries[0]
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if (!entry) return
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setOnScreen(entry.isIntersecting)
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if (entry.isIntersecting) {
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setHasBeenOnScreen(true)
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}
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sendPosition(
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entry.boundingClientRect.y + entry.boundingClientRect.height / 2,
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)
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@@ -48,7 +52,7 @@ export function VideoEmbed({source}: {source: string}) {
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a.my_xs,
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]}>
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<div ref={ref} style={{display: 'flex', flex: 1}}>
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{onScreen || active ? (
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{hasBeenOnScreen || active ? (
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<VideoEmbedInner
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source={source}
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active={active}
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@@ -1,8 +1,18 @@
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import React, {useEffect, useRef, useState} from 'react'
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import {View} from 'react-native'
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import Animated, {FadeIn, FadeOut} from 'react-native-reanimated'
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import {msg} from '@lingui/macro'
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import {useLingui} from '@lingui/react'
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import Hls from 'hls.js'
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import {atoms as a} from '#/alf'
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import {atoms as a, useTheme} from '#/alf'
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import {Button, ButtonIcon} from '#/components/Button'
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import {useInteractionState} from '#/components/hooks/useInteractionState'
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import {ArrowsDiagonalOut_Stroke2_Corner2_Rounded as FullscreenIcon} from '#/components/icons/ArrowsDiagonal'
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import {Mute_Stroke2_Corner0_Rounded as MuteIcon} from '#/components/icons/Mute'
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import {Pause_Filled_Corner0_Rounded as PauseIcon} from '#/components/icons/Pause'
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import {Play_Filled_Corner2_Rounded as PlayIcon} from '#/components/icons/Play'
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import {SpeakerVolumeFull_Stroke2_Corner0_Rounded as UnmuteIcon} from '#/components/icons/Speaker'
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export function VideoEmbedInner({
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active,
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@@ -79,8 +89,6 @@ export function VideoPlayer({
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const ref = useRef<HTMLVideoElement>(null)
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const [focused, setFocused] = useState(false)
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const {play, pause, togglePlayPause} = useVideoUtils(ref)
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useEffect(() => {
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if (ref.current) {
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if (ref.current.canPlayType('application/vnd.apple.mpegurl')) {
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@@ -107,22 +115,6 @@ export function VideoPlayer({
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}
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}, [source, hls])
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useEffect(() => {
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if (active) {
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play()
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}
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return () => {
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pause()
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setFocused(false)
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}
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}, [active, play, pause])
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useEffect(() => {
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if (!onScreen) {
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pause()
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}
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}, [onScreen, pause])
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return (
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<View
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style={[
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@@ -140,10 +132,18 @@ export function VideoPlayer({
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width: 20,
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height: 20,
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background: active ? 'red' : 'blue',
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opacity: 0.5,
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opacity: 0.8,
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pointerEvents: 'none',
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}}
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/>
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<Controls
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videoRef={ref}
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active={active}
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setActive={setActive}
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focused={focused}
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setFocused={setFocused}
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onScreen={onScreen}
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/>
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<video
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src={source}
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ref={ref}
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@@ -152,51 +152,244 @@ export function VideoPlayer({
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preload="none"
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loop
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muted={!focused}
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autoPlay={active}
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onClick={evt => {
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evt.stopPropagation()
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if (focused) {
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togglePlayPause()
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} else {
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if (!active) {
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setActive()
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}
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setFocused(true)
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}
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}}
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/>
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</View>
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)
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}
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function Controls({
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videoRef,
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active,
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setActive,
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focused,
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setFocused,
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onScreen,
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}: {
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videoRef: React.RefObject<HTMLVideoElement>
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active: boolean
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setActive: () => void
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focused: boolean
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setFocused: (focused: boolean) => void
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onScreen: boolean
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}) {
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const {play, pause, playing, muted, togglePlayPause, currentTime, duration} =
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useVideoUtils(videoRef)
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const t = useTheme()
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const {_} = useLingui()
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const {
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state: hovered,
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onIn: onMouseEnter,
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onOut: onMouseLeave,
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} = useInteractionState()
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useEffect(() => {
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if (active) {
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play()
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}
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return () => {
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pause()
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setFocused(false)
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}
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}, [active, play, pause, setFocused])
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useEffect(() => {
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if (!onScreen) {
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pause()
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}
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}, [onScreen, pause])
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return (
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<div
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style={{
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position: 'absolute',
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inset: 0,
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overflow: 'hidden',
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}}
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onClick={evt => {
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evt.stopPropagation()
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if (!focused) {
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if (!active) {
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setActive()
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}
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setFocused(true)
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}
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}}
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onMouseEnter={onMouseEnter}
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onMouseLeave={onMouseLeave}>
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{hovered && (
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<View
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style={[
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a.w_full,
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a.px_xs,
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a.pt_md,
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a.pb_lg,
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a.absolute,
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a.gap_xs,
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a.flex_row,
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{bottom: 0},
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{backgroundColor: 'rgba(0, 0, 0, 0.5)'},
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]}>
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<Button
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label={_(playing ? msg`Pause` : msg`Play`)}
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onPress={() => togglePlayPause()}
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variant="ghost"
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shape="round"
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size="medium">
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<ButtonIcon icon={playing ? PauseIcon : PlayIcon} />
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</Button>
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<Button
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label={_(muted ? msg`Unmute` : msg`Mute`)}
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onPress={() => {
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console.log('clicked mute btn')
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}}
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variant="ghost"
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shape="round"
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size="medium">
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<ButtonIcon icon={muted ? MuteIcon : UnmuteIcon} />
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</Button>
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<View style={a.flex_1} />
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{/* TODO: find workaround for iOS Safari */}
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<Button
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label={_(muted ? msg`Unmute` : msg`Mute`)}
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onPress={() => {
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console.log('clicked fullscreen btn')
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}}
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variant="ghost"
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shape="round"
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size="medium">
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<ButtonIcon icon={FullscreenIcon} />
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</Button>
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</View>
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)}
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{(hovered || !focused) && (
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<Animated.View
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entering={FadeIn.duration(200)}
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exiting={FadeOut.duration(200)}
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style={[
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a.absolute,
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{
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height: 5,
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bottom: 0,
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left: 0,
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right: 0,
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backgroundColor: 'rgba(255,255,255,0.4)',
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},
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]}>
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{duration > 0 && (
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<View
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style={[
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a.h_full,
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a.mr_auto,
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{
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backgroundColor: t.palette.white,
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width: `${(currentTime / duration) * 100}%`,
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opacity: 0.8,
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},
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]}
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/>
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)}
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</Animated.View>
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)}
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</div>
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)
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}
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function useVideoUtils(ref: React.RefObject<HTMLVideoElement>) {
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const play = () => {
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const [playing, setPlaying] = useState(false)
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const [muted, setMuted] = useState(true)
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const [currentTime, setCurrentTime] = useState(0)
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const [duration, setDuration] = useState(0)
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const [canPlay, setCanPlay] = useState(false)
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useEffect(() => {
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if (!ref.current) return
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let current = ref.current
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const handleTimeUpdate = () => {
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if (!current) return
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setCurrentTime(current.currentTime || 0)
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}
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const handleDurationChange = () => {
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if (!current) return
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setDuration(current.duration || 0)
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}
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const handlePlay = () => {
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setPlaying(true)
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}
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const handlePause = () => {
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setPlaying(false)
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}
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const handleMute = () => {
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setMuted(true)
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}
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const handleUnmute = () => {
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setMuted(false)
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}
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const handleCanPlay = () => {
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setCanPlay(true)
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}
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ref.current.addEventListener('timeupdate', handleTimeUpdate)
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ref.current.addEventListener('durationchange', handleDurationChange)
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ref.current.addEventListener('play', handlePlay)
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ref.current.addEventListener('pause', handlePause)
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ref.current.addEventListener('mute', handleMute)
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ref.current.addEventListener('unmute', handleUnmute)
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ref.current.addEventListener('ended', handlePause)
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ref.current.addEventListener('error', handlePause)
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ref.current.addEventListener('canplay', handleCanPlay)
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return () => {
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current.removeEventListener('timeupdate', handleTimeUpdate)
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current.removeEventListener('durationchange', handleDurationChange)
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current.removeEventListener('play', handlePlay)
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current.removeEventListener('pause', handlePause)
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current.removeEventListener('mute', handleMute)
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current.removeEventListener('unmute', handleUnmute)
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current.removeEventListener('ended', handlePause)
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current.removeEventListener('error', handlePause)
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current.removeEventListener('canplay', handleCanPlay)
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}
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}, [ref, playing])
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// to explain why I'm doing this in an effect - if you call play()
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// before it's loaded, at least on firefox, it'll throw when you then
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// later go to pause/unload the video. Therefore we should keep
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// play state outside of the video, and then only call it when
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// playing === true and canPlay === true
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useEffect(() => {
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if (!ref.current) return
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// this is how you check if the video is ready to play
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if (ref.current.readyState >= HTMLMediaElement.HAVE_ENOUGH_DATA) {
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ref.current.play()
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if (playing) {
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if (canPlay) {
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ref.current.play()
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}
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} else {
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// TODO: find different solution. can sometimes cause double-playing
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ref.current.addEventListener('canplay', () => {
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ref.current?.play()
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})
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ref.current.pause()
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}
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}, [playing, ref, canPlay])
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const play = () => {
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setPlaying(true)
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}
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const pause = () => {
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if (!ref.current) return
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ref.current.pause()
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setPlaying(false)
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}
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const togglePlayPause = () => {
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if (!ref.current) return
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if (ref.current.paused) {
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if (playing) {
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play()
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} else {
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pause()
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}
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}
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return {play, pause, togglePlayPause}
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return {play, pause, togglePlayPause, duration, currentTime, playing, muted}
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}
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Reference in New Issue
Block a user