add try/catch to avoid fatal crashes

This commit is contained in:
Samuel Newman
2025-11-10 13:29:58 +02:00
parent 187efaf359
commit 8ce301cc56
+9 -4
View File
@@ -57,6 +57,7 @@ import {
import {sanitizeDisplayName} from '#/lib/strings/display-names'
import {cleanError} from '#/lib/strings/errors'
import {sanitizeHandle} from '#/lib/strings/handles'
import {logger} from '#/logger'
import {isAndroid} from '#/platform/detection'
import {useA11y} from '#/state/a11y'
import {
@@ -1057,10 +1058,14 @@ function PlayPauseTapArea({
// gets called after a timeout, so guard against being called after unmount -sfn
if (!player || !isMounted.current) return
doubleTapRef.current = null
if (player.playing) {
player.pause()
} else {
player.play()
try {
if (player.playing) {
player.pause()
} else {
player.play()
}
} catch (err) {
logger.error('Could not toggle play/pause', {safeMessage: err})
}
})