fix no haptics on refresh

This commit is contained in:
Oleksii Bulenok
2026-08-04 18:03:27 +02:00
parent 60ff69cd8c
commit 70be0deeb8
2 changed files with 125 additions and 0 deletions
+103
View File
@@ -197,3 +197,106 @@ index ac553045a9c0ce77e288277912538d9e131ebc01..d99c8f4db5a07f1e4ffe7e03ff23adce
NSRange visibleGlyphRange = [layoutManager glyphRangeForTextContainer:textContainer];
diff --git a/React/Fabric/Mounting/ComponentViews/ScrollView/RCTPullToRefreshViewComponentView.mm b/React/Fabric/Mounting/ComponentViews/ScrollView/RCTPullToRefreshViewComponentView.mm
index 60160efb163d91813fa2ca7ca758b51afcf261e1..4791a4f123f74d9737e2d0cb1b7fa6e129315562 100644
--- a/React/Fabric/Mounting/ComponentViews/ScrollView/RCTPullToRefreshViewComponentView.mm
+++ b/React/Fabric/Mounting/ComponentViews/ScrollView/RCTPullToRefreshViewComponentView.mm
@@ -39,8 +39,45 @@ - (void)setRefreshing:(BOOL)refreshing
#else
+// Fix for https://github.com/facebook/react-native/issues/43388 — on iOS 17.4+
+// the pull-to-refresh trigger haptic is permanently suppressed if tintColor is
+// set before the control is actually inside the scroll view's view hierarchy.
+// Assigning scrollView.refreshControl does NOT insert it immediately (UIKit
+// does that lazily on a later layout pass), so attach-time is still too early.
+// Instead, store the wanted color and apply it from didMoveToSuperview, and
+// refuse direct tintColor sets until the superview is the scroll view.
+// Mirrors Bluesky's Paper patch (bluesky-social/social-app#5605).
+@interface RCTHapticCompatibleRefreshControl : UIRefreshControl
+@property (nonatomic, strong) UIColor *customTintColor;
+@end
+
+@implementation RCTHapticCompatibleRefreshControl
+
+- (void)didMoveToSuperview
+{
+ [super didMoveToSuperview];
+ if (self.customTintColor) {
+ [self setTintColor:self.customTintColor];
+ }
+}
+
+- (void)setCustomTintColor:(UIColor *)customTintColor
+{
+ _customTintColor = customTintColor;
+ [self setTintColor:customTintColor];
+}
+
+- (void)setTintColor:(UIColor *)tintColor
+{
+ if ([self.superview isKindOfClass:[UIScrollView class]] && self.tintColor != tintColor) {
+ [super setTintColor:tintColor];
+ }
+}
+
+@end
+
@implementation RCTPullToRefreshViewComponentView {
- UIRefreshControl *_refreshControl;
+ RCTHapticCompatibleRefreshControl *_refreshControl;
RCTScrollViewComponentView *__weak _scrollViewComponentView;
// This variable keeps track of whether the view is recycled or not. Once the view is recycled, the component
// creates a new instance of UIRefreshControl, resetting the native props to the default values.
@@ -66,7 +103,7 @@ - (instancetype)initWithFrame:(CGRect)frame
- (void)_initializeUIRefreshControl
{
- _refreshControl = [UIRefreshControl new];
+ _refreshControl = [RCTHapticCompatibleRefreshControl new];
[_refreshControl addTarget:self
action:@selector(handleUIControlEventValueChanged)
forControlEvents:UIControlEventValueChanged];
@@ -79,6 +116,17 @@ + (ComponentDescriptorProvider)componentDescriptorProvider
return concreteComponentDescriptorProvider<PullToRefreshViewComponentDescriptor>();
}
+// Recycled instances get all props force-applied in updateProps, which runs
+// before the new UIRefreshControl is inserted into the scroll view hierarchy;
+// touching the control that early suppresses the pull-to-refresh haptic on
+// iOS 17.4+ (react-native#43388). Opting out of recycling keeps every mount on
+// the untouched-before-attach path. Refresh controls are rare and cheap, so
+// losing recycling for them is negligible.
++ (BOOL)shouldBeRecycled
+{
+ return NO;
+}
+
- (void)prepareForRecycle
{
[super prepareForRecycle];
@@ -93,7 +141,9 @@ - (void)updateProps:(const Props::Shared &)props oldProps:(const Props::Shared &
const auto &newConcreteProps = static_cast<const PullToRefreshViewProps &>(*props);
if (_recycled || newConcreteProps.tintColor != oldConcreteProps.tintColor) {
- _refreshControl.tintColor = RCTUIColorFromSharedColor(newConcreteProps.tintColor);
+ // Goes through RCTHapticCompatibleRefreshControl, which defers the real
+ // tintColor set until the control is inside the scroll view (#43388).
+ _refreshControl.customTintColor = RCTUIColorFromSharedColor(newConcreteProps.tintColor);
}
if (_recycled || newConcreteProps.progressViewOffset != oldConcreteProps.progressViewOffset) {
@@ -153,7 +203,12 @@ - (void)_updateTitle
const auto &concreteProps = static_cast<const PullToRefreshViewProps &>(*_props);
if (concreteProps.title.empty()) {
- _refreshControl.attributedTitle = nil;
+ // Avoid touching the control when there is nothing to clear — writing
+ // attributedTitle (even nil) before the control is in the scroll view
+ // hierarchy can suppress the pull-to-refresh haptic (#43388).
+ if (_refreshControl.attributedTitle != nil) {
+ _refreshControl.attributedTitle = nil;
+ }
return;
}
+22
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@@ -6,6 +6,28 @@ Patching `RCTRefreshControl.mm` temporarily to play an impact haptic on refresh
17.4, there has been a regression somewhere causing haptics to not play on iOS on refresh. Should monitor for an update
in the RN repo: https://github.com/facebook/react-native/issues/43388
## RCTPullToRefreshViewComponentView.mm Patch - Same iOS 17.4+ haptic regression on New Arch
The Paper fix above does not cover Fabric: `RCTPullToRefreshViewComponentView` owns a plain
`UIRefreshControl` and applies `tintColor` in `updateProps`, which runs during the Create mount
mutation - before `_attach` puts the control on the scroll view - so the haptic regression
(react-native#43388) resurfaced on the New Architecture.
Port of the Paper approach to Fabric (developed and A/B tested in the `fresh-expo57-refresh`
repro app against bare RN 0.86.2 and Expo 54/RN 0.81.5 controls):
- `RCTHapticCompatibleRefreshControl` subclass stores the wanted color in `customTintColor` and
refuses direct `setTintColor:` until the superview is the scroll view; `didMoveToSuperview`
applies the stored color once actually inside the hierarchy.
- `shouldBeRecycled = NO`: recycled instances get all props force-applied in `updateProps` before
the new control is inserted into the scroll view, which would re-trigger the bug; opting out of
recycling keeps every mount on the untouched-before-attach path.
- `_updateTitle` no longer writes `attributedTitle = nil` when there is nothing to clear - even a
nil write before attach suppresses the haptic.
Upstream issue still open as of Aug 2026. Haptics cannot be verified on the simulator - physical
device only.
## RCTEnhancedScrollView.mm / RCTScrollViewComponentView.mm Patch - centerContent insets stale after content resize on New Arch
**TODO: Remove after bumping React Native to 0.87+** (fixed upstream by facebook/react-native#56832,