remove old module

This commit is contained in:
Hailey
2025-05-11 12:30:17 -07:00
parent f962338cda
commit 33250f9a65
9 changed files with 4 additions and 336 deletions
@@ -1,6 +0,0 @@
{
"platforms": ["ios"],
"ios": {
"modules": ["ExpoScrollForwarderModule"]
}
}
-1
View File
@@ -1 +0,0 @@
export {ExpoScrollForwarderView} from './src/ExpoScrollForwarderView'
@@ -1,21 +0,0 @@
Pod::Spec.new do |s|
s.name = 'ExpoScrollForwarder'
s.version = '1.0.0'
s.summary = 'Forward scroll gesture from UIView to UIScrollView'
s.description = 'Forward scroll gesture from UIView to UIScrollView'
s.author = 'bluesky-social'
s.homepage = 'https://github.com/bluesky-social/social-app'
s.platforms = { :ios => '13.4', :tvos => '13.4' }
s.source = { git: '' }
s.static_framework = true
s.dependency 'ExpoModulesCore'
# Swift/Objective-C compatibility
s.pod_target_xcconfig = {
'DEFINES_MODULE' => 'YES',
'SWIFT_COMPILATION_MODE' => 'wholemodule'
}
s.source_files = "**/*.{h,m,mm,swift,hpp,cpp}"
end
@@ -1,13 +0,0 @@
import ExpoModulesCore
public class ExpoScrollForwarderModule: Module {
public func definition() -> ModuleDefinition {
Name("ExpoScrollForwarder")
View(ExpoScrollForwarderView.self) {
Prop("scrollViewTag") { (view: ExpoScrollForwarderView, prop: Int) in
view.scrollViewTag = prop
}
}
}
}
@@ -1,230 +0,0 @@
import ExpoModulesCore
// This view will be used as a native component. Make sure to inherit from `ExpoView`
// to apply the proper styling (e.g. border radius and shadows).
class ExpoScrollForwarderView: ExpoView, UIGestureRecognizerDelegate {
var scrollViewTag: Int? {
didSet {
self.tryFindScrollView()
}
}
private var scrollView: UIScrollView?
private var rctRefreshCtrl: RCTRefreshControl?
private var cancelGestureRecognizers: [UIGestureRecognizer]?
private var animTimer: Timer?
private var initialOffset: CGFloat = 0.0
private var didImpact: Bool = false
required init(appContext: AppContext? = nil) {
super.init(appContext: appContext)
let pg = UIPanGestureRecognizer(target: self, action: #selector(callOnPan(_:)))
pg.delegate = self
self.addGestureRecognizer(pg)
let tg = UITapGestureRecognizer(target: self, action: #selector(callOnPress(_:)))
tg.isEnabled = false
tg.delegate = self
let lpg = UILongPressGestureRecognizer(target: self, action: #selector(callOnPress(_:)))
lpg.minimumPressDuration = 0.01
lpg.isEnabled = false
lpg.delegate = self
self.cancelGestureRecognizers = [lpg, tg]
}
// We don't want to recognize the scroll pan gesture and the swipe back gesture together
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer is UIPanGestureRecognizer, otherGestureRecognizer is UIPanGestureRecognizer {
return false
}
return true
}
// We only want the "scroll" gesture to happen whenever the pan is vertical, otherwise it will
// interfere with the native swipe back gesture.
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
guard let gestureRecognizer = gestureRecognizer as? UIPanGestureRecognizer else {
return true
}
let velocity = gestureRecognizer.velocity(in: self)
return abs(velocity.y) > abs(velocity.x)
}
// This will be used to cancel the scroll animation whenever we tap inside of the header. We don't need another
// recognizer for this one.
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
self.stopTimer()
}
// This will be used to cancel the animation whenever we press inside of the scroll view. We don't want to change
// the scroll view gesture's delegate, so we add an additional recognizer to detect this.
@IBAction func callOnPress(_ sender: UITapGestureRecognizer) {
self.stopTimer()
}
@IBAction func callOnPan(_ sender: UIPanGestureRecognizer) {
guard let sv = self.scrollView else {
return
}
let translation = sender.translation(in: self).y
if sender.state == .began {
if sv.contentOffset.y < 0 {
sv.contentOffset.y = 0
}
self.initialOffset = sv.contentOffset.y
}
if sender.state == .changed {
sv.contentOffset.y = self.dampenOffset(-translation + self.initialOffset)
if sv.contentOffset.y <= -130, !didImpact {
let generator = UIImpactFeedbackGenerator(style: .light)
generator.impactOccurred()
self.didImpact = true
}
}
if sender.state == .ended {
let velocity = sender.velocity(in: self).y
self.didImpact = false
if sv.contentOffset.y <= -130 {
self.rctRefreshCtrl?.forwarderBeginRefreshing()
return
}
// A check for a velocity under 250 prevents animations from occurring when they wouldn't in a normal
// scroll view
if abs(velocity) < 250, sv.contentOffset.y >= 0 {
return
}
self.startDecayAnimation(translation, velocity)
}
}
func startDecayAnimation(_ translation: CGFloat, _ velocity: CGFloat) {
guard let sv = self.scrollView else {
return
}
var velocity = velocity
self.enableCancelGestureRecognizers()
if velocity > 0 {
velocity = min(velocity, 5000)
} else {
velocity = max(velocity, -5000)
}
var animTranslation = -translation
self.animTimer = Timer.scheduledTimer(withTimeInterval: 1.0 / 120, repeats: true) { _ in
velocity *= 0.9875
animTranslation = (-velocity / 120) + animTranslation
let nextOffset = self.dampenOffset(animTranslation + self.initialOffset)
if nextOffset <= 0 {
if self.initialOffset <= 1 {
self.scrollToOffset(0)
} else {
sv.contentOffset.y = 0
}
self.stopTimer()
return
} else {
sv.contentOffset.y = nextOffset
}
if abs(velocity) < 5 {
self.stopTimer()
}
}
}
func dampenOffset(_ offset: CGFloat) -> CGFloat {
if offset < 0 {
return offset - (offset * 0.55)
}
return offset
}
private func findScrollView(in view: UIView, foundCount: Int) -> UIScrollView? {
var foundCount = foundCount
if let sv = view as? UIScrollView { return sv }
for child in view.subviews {
if let found = findScrollView(in: child, foundCount: foundCount) {
if foundCount == 1 {
print("found sv: \(found)")
// return found
} else {
print("found sv: \(found)")
foundCount += 1
}
}
}
return nil
}
func tryFindScrollView() {
// Before we switch to a different scrollview, we always want to remove the cancel gesture recognizer.
// Otherwise we might end up with duplicates when we switch back to that scrollview.
self.removeCancelGestureRecognizers()
guard let sv = self.findScrollView(in: self.superview!.superview!.superview!, foundCount: 0) else {
print("⚠️ ExpoScrollForwarder: couldnt find UIScrollView under tag \(tag)")
return
}
self.scrollView = sv
self.rctRefreshCtrl = sv.refreshControl as? RCTRefreshControl
self.addCancelGestureRecognizers()
}
func addCancelGestureRecognizers() {
self.cancelGestureRecognizers?.forEach { r in
self.scrollView?.addGestureRecognizer(r)
}
}
func removeCancelGestureRecognizers() {
self.cancelGestureRecognizers?.forEach { r in
self.scrollView?.removeGestureRecognizer(r)
}
}
func enableCancelGestureRecognizers() {
self.cancelGestureRecognizers?.forEach { r in
r.isEnabled = true
}
}
func disableCancelGestureRecognizers() {
self.cancelGestureRecognizers?.forEach { r in
r.isEnabled = false
}
}
func scrollToOffset(_ offset: Int, animated: Bool = true) {
self.scrollView?.scrollRectToVisible(CGRect(x: 0, y: offset, width: 0, height: 0), animated: animated)
}
func stopTimer() {
self.disableCancelGestureRecognizers()
self.animTimer?.invalidate()
self.animTimer = nil
}
}
@@ -1,4 +0,0 @@
export interface ExpoScrollForwarderViewProps {
scrollViewTag: number | null
children: React.ReactNode
}
@@ -1,13 +0,0 @@
import {requireNativeViewManager} from 'expo-modules-core'
import {type ExpoScrollForwarderViewProps} from './ExpoScrollForwarder.types'
const NativeView: React.ComponentType<ExpoScrollForwarderViewProps> =
requireNativeViewManager('ExpoScrollForwarder')
export function ExpoScrollForwarderView({
children,
...rest
}: ExpoScrollForwarderViewProps) {
return <NativeView {...rest}>{children}</NativeView>
}
@@ -1,7 +0,0 @@
import {type ExpoScrollForwarderViewProps} from './ExpoScrollForwarder.types'
export function ExpoScrollForwarderView({
children,
}: React.PropsWithChildren<ExpoScrollForwarderViewProps>) {
return children
}
@@ -77,6 +77,7 @@ static const CGFloat kMinimumVelocity = 5.0;
- (void)dealloc
{
[self stopAnimation];
[self removeCancelGestureRecognizers];
_svcv = nil;
}
@@ -84,6 +85,7 @@ static const CGFloat kMinimumVelocity = 5.0;
{
[super prepareForRecycle];
[self stopAnimation];
[self removeCancelGestureRecognizers];
_svcv = nil;
}
@@ -209,10 +211,6 @@ static const CGFloat kMinimumVelocity = 5.0;
if (sv.contentOffset.y <= -kPullThreshold) {
[self refresh];
// if ([_svcv.scrollView.refreshControl isKindOfClass:[RCTRefreshControl class]]) {
// RCTRefreshControl *refreshCtrl = (RCTRefreshControl *) _svcv.scrollView.refreshControl;
// [refreshCtrl forwarderBeginRefreshing];
// }
return;
}
@@ -353,12 +351,9 @@ static const CGFloat kMinimumVelocity = 5.0;
return nil;
}
- (void) refresh
- (void)refresh
{
// if ([_svcv.scrollView.refreshControl isKindOfClass:[RCTPullToRefreshViewComponentView class]]) {
// RCTPullToRefreshViewComponentView *refreshView = (RCTPullToRefreshViewComponentView *) _svcv.scrollView.refreshControl;
// [refreshView beginRefreshingProgrammatically];
// }
// TODO: implement
}
Class<RCTComponentViewProtocol> ScrollForwarderViewCls(void)
@@ -367,35 +362,3 @@ Class<RCTComponentViewProtocol> ScrollForwarderViewCls(void)
}
@end
//- (void)forwarderBeginRefreshing
//{
// _refreshingProgrammatically = NO;
//
// [self sizeToFit];
//
// if (!self.scrollView) {
// return;
// }
//
// UIScrollView *scrollView = (UIScrollView *)self.scrollView;
//
// [UIView animateWithDuration:0.3
// delay:0
// options:UIViewAnimationOptionBeginFromCurrentState
// animations:^(void) {
// // Whenever we call this method, the scrollview will always be at a position of
// // -130 or less. Scrolling back to -65 simulates the default behavior of RCTRefreshControl
// [scrollView setContentOffset:CGPointMake(0, -65)];
// }
// completion:^(__unused BOOL finished) {
// [super beginRefreshing];
// [self setCurrentRefreshingState:super.refreshing];
//
// if (self->_onRefresh) {
// self->_onRefresh(nil);
// }
// }
// ];
//}