reduce avd resolution, switch to swiftshader, add crash diagnostics

This commit is contained in:
Samuel Newman
2026-07-17 21:41:24 +03:00
parent d4844ee9b6
commit 1d25c38c57
+23 -1
View File
@@ -224,6 +224,15 @@ jobs:
sudo chmod 666 /dev/kvm
fi
- name: Create AVD with reduced resolution
run: |
echo no | avdmanager create avd --force -n nightly-e2e \
--abi 'google_apis/x86_64' \
--package 'system-images;android-35;google_apis;x86_64' \
--device 'pixel_6'
printf 'hw.lcd.width=720\nhw.lcd.height=1600\nhw.lcd.density=280\n' \
>> "$HOME/.android/avd/nightly-e2e.avd/config.ini"
- name: Boot Android emulator and run Maestro suite
uses: reactivecircus/android-emulator-runner@1dcd0090116d15e7c562f8db72807de5e036a4ed # v2.34.0
with:
@@ -234,15 +243,28 @@ jobs:
avd-name: nightly-e2e
emulator-port: 5554
disable-animations: true
force-avd-creation: false
cores: 4
ram-size: 6144
heap-size: 512
emulator-options: -no-window -gpu swiftshader_indirect -no-snapshot -noaudio -no-boot-anim -camera-back none
emulator-options: -no-window -gpu swiftshader -no-snapshot -noaudio -no-boot-anim -camera-back none
script: |
echo "Installing the Android development client" > artifacts/android/phase.txt
adb -s emulator-5554 install -r "$RUNNER_TEMP/nightly-e2e-android.apk" 2>&1 | tee -a artifacts/android/build.log
.github/scripts/run-nightly-e2e.sh android emulator-5554
- name: Capture emulator crash diagnostics
if: always()
run: |
{
echo "=== Emulator process status ==="
pgrep -fa "emulator.*nightly-e2e" || echo "Emulator process not found"
echo "=== OOM killer check ==="
sudo dmesg 2>/dev/null | grep -i "oom\|killed\|out of memory" | tail -20 || echo "dmesg not available"
echo "=== Emulator crash database ==="
ls -la /tmp/android-runner/emu-crash-*.db 2>/dev/null || echo "No crash database found"
} > artifacts/android/emulator-diagnostics.log 2>&1
- name: Clean up Android services and emulator
if: always()
run: .github/scripts/cleanup-nightly-e2e.sh android emulator-5554