* update deps * update patches * fix new arch optout * build from source, disable new arch * update to preview.14 * upgrade off of preview to release * fix lockfile lint * update patches * add back expo-location * downgrade reanimated * downgrade pagerview * use expo-file-system/legacy * try and upgrade types/react-dom * fix type of uint8array * rm @types/react resolution from bad rebase * more type errors * fix mock * bump rn-compressor * add patch of https://github.com/bluesky-social/react-native-paste-input/pull/5 * delete NativeDropdown & remove Zeego * `import React` in expo modules * bump cocoapods * rm unused picker lib * add speculative react-native-mmkv patch * revert patch, add temp debug info to error * bring back speculative patch, patch built JS code instead of source * revert patch, just do debugging part * dep update * update resolutions, dynamic-app-icon * bump node version in eas.json * update build instructions * rm atob from docs * Delete react-native-mmkv+2.12.2.patch * bump expo which might include fix * update expo patch version * bump expo patch version * wrong version oops * update expo to latest * update react-native-compressor, rm patch
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Expo Haptics Patch
Whenever we migrated to Expo Haptics, there was a difference between how the previous and new libraries handled the
Android implementation of an iOS "light" haptic. The previous library used the Vibration API solely, which does not
have any configuration for intensity of vibration. The Vibration API has also been deprecated since SDK 26. See:
https://github.com/mkuczera/react-native-haptic-feedback/blob/master/android/src/main/java/com/mkuczera/vibrateFactory/VibrateWithDuration.java
Expo Haptics is using VibrationManager API on SDK >= 31. See: https://github.com/expo/expo/blob/main/packages/expo-haptics/android/src/main/java/expo/modules/haptics/HapticsModule.kt#L19
The timing and intensity of their haptic configurations though differs greatly from the original implementation. This
patch uses the new VibrationManager API to create the same vibration that would have been seen in the deprecated
Vibration API.