* Assign an ID to lightbox and use it as a key
* Consolidate lightbox props into an object
* Remove unused prop
* Move SafeAreaView declaration
* Keep SafeAreaView always mounted
When exploring Android animation, I noticed its content jumps on the first frame. I think this should help prevent that.
* Pass safe area down for measurement
* Remove dependency on SCREEN in Android event handlers
* Remove dependency on SCREEN in iOS event handlers
* Remove dependency on SCREEN on iOS
* Remove dependency on SCREEN on Android
* Remove dependency on JS calc in controls
* Use flex for iOS layout
* Remove useless memo
* Use explicit values when useImageAspectRatio doesn't know
It's not very good that you can't distingiush when we haven't loaded vs when we're certain. This shifts the burden of dealing with missing values to the caller.
* Check cache early
* Handle src change
* Rewrite image-sizes.fetch to avoid mixing async styles
* Make image-sizes LRU
Code is copy paste from useImageDimensions.ts
* Rm unused fields
* Derive aspect on the fly
* Factor useImageDimensions out of useImageAspectRatio
* Move useImageDimensions into image-sizes
* Make lightbox use the same cache
* Wire up known dimensions to the lightbox
* Handle division by zero in the hook
* Use safe aspect for lightbox calculations
* Plumb thumbUri down to the lightbox
* Remove onLoad tracking from lightbox
* Hook up placeholder URI to the image
* Fix NaN causing crash on double tap while offline
* Protect against NaNs in the future
* fetch all accounts in one go
* delete unused component
* add safeareaview to logged out layout
* add safe area insets to LoggedOut view
* add safe area insets to the error boundary
* sanitize displaynames/handles
* use button for X
* increase spacing
* Move video state into composer state
* Represent video as embed
This is slightly broken. In particular, we can't remove video yet because there's no action that results in video embed being removed.
* Properly represent video as embed
This aligns the video state lifetime with the embed lifetime. Video can now be properly added and removed.
* Disable Add Video when we have images
* Ignore empty image pick
* Remove unused video field
* Stop exposing video dispatch
* Move cancellation out of the reducer
* Make useUploadStatusQuery controlled by jobId
* Rename SetStatus to SetProcessing
This action only has one callsite and it's always passing "processing".
* Move jobId into video reducer state
* Make cancellation scoped
* Inline useCompressVideoMutation
* Move processVideo down the file
* Extract getErrorMessage
* useServiceAuthToken -> getServiceAuthToken
* useVideoAgent -> createVideoAgent
* useVideoUploadLimits -> getVideoUploadLimits
* useUploadVideoMutation -> uploadVideo
* Use async/await in processVideo
* Inline onVideoCompressed into processVideo
* Use async/await for uploadVideo
* Factor out error messages
* Guard dispatch with signal
This lets us remove the scattered signal checks around dispatch.
* Move job polling out of RQ
* Handle poll failures
* Remove unnecessary guards
* Slightly more accurate condition
* Move initVideoUri handling out of the hook
* Remove dead argument
It wasn't being used before either.
* Remove unused detailed status
This isn't being used because we're only respecting that state variable when isProcessing=true, but isProcessing is always false during video upload.
If we want to re-add this later, it should really just be derived from the reducer state.
* Harden the video reducer
* Tie all spawned work to a signal
* Preserve asset/media for nicer error state
* Rename actions to match states
* Inline useUploadVideo
This abstraction is getting in the way of some future work.
* Move MIME check to the only place that handles it
* add to dropdown menu
* use normal profile mutation hook
* add pin as reason
* request pins
* shadow update
* rm logs
* get prev pinned from getProfile
* fix toasts
* invalidate after appview ready
* don't mutate params
* rm log
* use checkCommited rather than manual whenAppViewReady
* move to mutation
* even more optimistic optimistic update
* allow pins in `posts_and_author_threads`
* update @atproto/api
* add reasonPin type
* fix strange type error in unrelated query
* another missing type
* grow banner when overscrolling
* add blurview
* make backdrop blur as it scrolls
* add activity indicator
* use rotated spinner instead of arrow
* persist position of back button
* make back button prettier
* make blur less jarring
* Unify effects
* Tweak impl
* determine if should animate based on scroll amount
* sign comment
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Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
* Set up additional mod authorities
* Filter out non-configurable mod authorities
* WIP
* Working
* Cleanup, add mod
* Cleanup
* Add more debug logs
* Tweak logs
* Filter out imperative labels from typeaheads
* Filter hideable content from notifications
* Add api
* Fall back in dev
* Remove space
* Use prod endpoint
* Add tiny notice
* Add notice to labeler card, show all labelers
* Add some comments
* Decouple language settings
* Normalize on read/write
* Refactor
* Support device locale on app startup
* Cleanup, port to web
* Clean up comments
* Comment
* Try not to mutate
* Protect util handling, update test
* Dedupe array values
* Add fontScale, gate it, fix some computes
* Add inter, integrate
* Clean up
* Apply to old Text component
* Use numeric weight
* Cleanup
* Clean up appearance settings
* Global tracking
* Fix regular italic variant
* Refactor settings and fontScale values
* Remove flags
* Get rid of lower weight font usage
* Remove gate from settings
* Refactor appearance settings for reuse
* Add neue type nux
* Update defaults
* Load fonts, add fallback families
* Load fonts via plugin in production
* Fixes
* Fix for web
* Nits
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Co-authored-by: Hailey <me@haileyok.com>