* Rm gradient buttons from Storybook
* TEMP move storybook button section
* Remove gradient_sky
* Remove actual defs for gradient_sky and gradient_primary
* Remove other gradient defs
* Remove gradient support entirely
* Deprecate 'variant' in favor of 'color'
* Fork base styles codepath to make variant deprecation more obvious
* Remove text styles for when no color is set, never been used
* Fork text styles codepath to make variant deprecation more obvious
* Revert temp storybook commit, remove deprecated values
* Replace remaining gradient button usage
* Reorg
* Move animation into css file
* Update style comment
* Extract core component, use platform-specific wrappers
* Pull out platform specific styles
* Just move styles into Toast component itself
* Rename cleanup
* Update API
* Add duration optional prop
* Add some type docs
* add exp eased slide aniamtions
* Make toasts full width on mobile web
---------
Co-authored-by: Samuel Newman <mozzius@protonmail.com>
* Clean up env files
* Use new env in Sentry setup file
* Use new env in Bitdrift setup file
* Use new env in chat proxy header
* Prefix Bitdrift key with EXPO_PUBLIC
* Deprecate SENTRY_RELEASE since we use package.json now
* Use existing EXPO_PUBLIC_BUNDLE_IDENTIFIER short commit has as Sentry dist value
* Fix missing bundle identifier for Render deploys
* Deprecate SENTRY_DIST in favor of EXPO_PUBLIC_BUNDLE_IDENTIFIER
* Prefix SENTRY_DSN with EXPO_PUBLIC to match others
* Remove debugging field
* Replace NODE_ENV in places where its safe
* Self review
* Properly patch Sentry package
* Echo variables to .env in Dockerfile instead of passing to shell script
* Make sure EXPO_PUBLIC_ENV is set for web container builds
* Update IS_TESTFLIGHT to include testflight-android
* Slice bundle hash to match other platforms, needed for render.com deployments
* [APP-1331] Migrate `app-info` to new env (#8703)
* Move env files into directory with platform specific files
* Migrate usages of app-info to new env
* Fix bad import
* Update BUNDLE_DATE format comment
* Trim RENDER_GIT_COMMIT to first 7 to match --short sha
* Clarify build process env vars and ensure they are explicitly passed in
* Revert Sentry patch as a result of prev commit
* Update webpack Sentry dist value based on prev commits
* Add PACKAGE_VERSION and replace in statsig to fix conflict
* Fix render substitution syntax
* Remove invalid syntax
* Remove unnecessary testflight check
* Just use long commit hash
* Slice full hash for display in app
* Fix missing space in ios workflow
* Pass in sentry CLI env vars, align matching values
* Align on RELEASE_VERSION
* Add new env setup to missed OTA spot
* Update webpack to use same SENTRY_RELEASE var
* Just fallback to package version for Render deploys
* Remove TF check for BUNDLE_DATE
* Set EXPO_PUBLIC_ENV for bundle update
* Consistent naming "Env"
* Add comment
* Use RELEASE_VERSION instead of package.json
* Update PR comment CI