* Make iOS scrollview bounded to the image
I've had to remove the dismiss handling because the scroll view no longer scrolls at rest.
* Fix double-tap not working right after a vertical swipe
It seems like for some reason the vertical swipe is still being handled by the scroll view, so double tap gets eaten while it's "coming back". But you don't really see it moving. Weird.
* Add an intermediate LightboxImage component
* Hoist useImageDimensions up
* Implement xplat dismiss gesture
This is now shared between platforms, letting us animate the backdrop and add a consistent "fly away" behavior.
* Optimize Android compositing perf
* Fix supertall images
For example, https://bsky.app/profile/schlagteslinks.bsky.social/post/3l7y4l6yur72e
* Fix oopsie
* Assign an ID to lightbox and use it as a key
* Consolidate lightbox props into an object
* Remove unused prop
* Move SafeAreaView declaration
* Keep SafeAreaView always mounted
When exploring Android animation, I noticed its content jumps on the first frame. I think this should help prevent that.
* Pass safe area down for measurement
* Remove dependency on SCREEN in Android event handlers
* Remove dependency on SCREEN in iOS event handlers
* Remove dependency on SCREEN on iOS
* Remove dependency on SCREEN on Android
* Remove dependency on JS calc in controls
* Use flex for iOS layout