* [APP-1303] Redesign/refactor post language select (#8884)
* Nightly source-language update
* Nightly source-language update
* [APP-1303] Redesign/refactor post language select
* update: stylesheets.create to use the latest structure
* update styles to modern structure
* update: dialog breakpoints on web and delete depricated language modals
* remove unused post languages settings dialog
* restructure Post languages dialog
* place the Dialog.Close inside the Dialog.ScrollableInner
* add: language search
* update search and language variables for clarity
* fix: memoize language state lists
* chore: add comments
* update proper colors to the background
* add back older error boundary
* add: tweaks to the mobile and web responsiveness
* add tweaks to center the container
* update labels
* update button and border
* added translation updates
* Update: text input to reuse search input
* remove unused file
* update: web breakpoints
* run eslint and prettier
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Co-authored-by: Elijah Seed-Arita <elijaharita@gmail.com>
Co-authored-by: Anastasiya Uraleva <anastasiya@Anastasiyas-MacBook-Pro.local>
Co-authored-by: Anastasiya Uraleva <anastasiya@Mac.localdomain>
* rm old file
* sort out styles, add FlatListFooter component
* rm cancel button in favor of search input X
* get dialog height working on iOS
* delete `DropdownButton`
* hide scroll indicators on android
* ios scroll indicator insets
* get footer sorta working on android
* change button color on press
* rm empty file
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Co-authored-by: Anastasiya Uraleva <anastasiyauraleva@gmail.com>
Co-authored-by: Elijah Seed-Arita <elijaharita@gmail.com>
Co-authored-by: Anastasiya Uraleva <anastasiya@Anastasiyas-MacBook-Pro.local>
Co-authored-by: Anastasiya Uraleva <anastasiya@Mac.localdomain>
* check handle as you type
* metrics
* add metric types
* fix overflow
* only check reserved handles for bsky.social, fix test
* change validation check name
* tweak input
* move ghosttext component to textfield
* tweak styles to try and match latest
* add suggestions
* improvements, metrics
* share logic between typeahead and next button
* Apply suggestions from code review
Co-authored-by: surfdude29 <149612116+surfdude29@users.noreply.github.com>
* update checks, disable button if unavailable
* convert to lowercase
* fix bug with checkHandleAvailability
* add gate
* move files around to make clearer
* fix bad import
* Fix flashing next button
* Enable for TF
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Co-authored-by: surfdude29 <149612116+surfdude29@users.noreply.github.com>
Co-authored-by: Hailey <me@haileyok.com>
Co-authored-by: Eric Bailey <git@esb.lol>
* Clean up env files
* Use new env in Sentry setup file
* Use new env in Bitdrift setup file
* Use new env in chat proxy header
* Prefix Bitdrift key with EXPO_PUBLIC
* Deprecate SENTRY_RELEASE since we use package.json now
* Use existing EXPO_PUBLIC_BUNDLE_IDENTIFIER short commit has as Sentry dist value
* Fix missing bundle identifier for Render deploys
* Deprecate SENTRY_DIST in favor of EXPO_PUBLIC_BUNDLE_IDENTIFIER
* Prefix SENTRY_DSN with EXPO_PUBLIC to match others
* Remove debugging field
* Replace NODE_ENV in places where its safe
* Self review
* Properly patch Sentry package
* Echo variables to .env in Dockerfile instead of passing to shell script
* Make sure EXPO_PUBLIC_ENV is set for web container builds
* Update IS_TESTFLIGHT to include testflight-android
* Slice bundle hash to match other platforms, needed for render.com deployments
* [APP-1331] Migrate `app-info` to new env (#8703)
* Move env files into directory with platform specific files
* Migrate usages of app-info to new env
* Fix bad import
* Update BUNDLE_DATE format comment
* Trim RENDER_GIT_COMMIT to first 7 to match --short sha
* Clarify build process env vars and ensure they are explicitly passed in
* Revert Sentry patch as a result of prev commit
* Update webpack Sentry dist value based on prev commits
* Add PACKAGE_VERSION and replace in statsig to fix conflict
* Fix render substitution syntax
* Remove invalid syntax
* Remove unnecessary testflight check
* Just use long commit hash
* Slice full hash for display in app
* Fix missing space in ios workflow
* Pass in sentry CLI env vars, align matching values
* Align on RELEASE_VERSION
* Add new env setup to missed OTA spot
* Update webpack to use same SENTRY_RELEASE var
* Just fallback to package version for Render deploys
* Remove TF check for BUNDLE_DATE
* Set EXPO_PUBLIC_ENV for bundle update
* Consistent naming "Env"
* Add comment
* Use RELEASE_VERSION instead of package.json
* Update PR comment CI
* make sure request is fetched before returning true
* Ensure preferences object skips equality checks if overridden
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Co-authored-by: Eric Bailey <git@esb.lol>
* replace resumeSession with getSession
* copy lil type tweak from the other PR
* Add partialRefreshSession to session API context, use session state to infer state further down tree
* Review
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Co-authored-by: Eric Bailey <git@esb.lol>
* Working overlay, WIP
* Ok working with no overlay and global gesture handler
* Ok pretty good on native
* Cleanup
* Cleanup
* add animation
* add transform origin to animation
* Some a11y
* Improve colors
* Explicitly wrap gesture handler
* Add easier abstraction
* Web
* Fix animation
* Cleanup and remove provider
* Include demo for now
* Ok diff interface to avoid collapsed views
* Use dimensions hook
* Adjust overlap, clarify intent of consts
* Revert testing edits
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Co-authored-by: Samuel Newman <mozzius@protonmail.com>
* Temp ignore a couple logs
* Add debug for unknown notifications
* Nvm let's do this in Sentry
* Downgrade two DMs network related issues
* Check for network errors before sending in Convo
* Do the same for event bus
* Fix mistake