Reuse local EAS builds for nightly E2E
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@@ -117,6 +117,29 @@ jobs:
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xcrun simctl bootstatus "$udid" -b
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echo "Using $device_name on $runtime_name ($udid)"
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- name: Mark iOS development client build phase
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run: echo "Building the iOS development client" > artifacts/ios/phase.txt
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- name: Build iOS development client
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uses: ./.github/actions/eas-local-build
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with:
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platform: ios
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profile: e2e
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output: ${{ runner.temp }}/nightly-e2e-ios.tar.gz
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log-path: artifacts/ios/build.log
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- name: Install iOS development client
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run: |
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build_contents="$RUNNER_TEMP/nightly-e2e-ios-build"
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mkdir -p "$build_contents"
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tar -xzf "$RUNNER_TEMP/nightly-e2e-ios.tar.gz" -C "$build_contents"
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app_path=$(find "$build_contents" -type d -name '*.app' -print -quit)
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if [ -z "$app_path" ]; then
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echo "The local EAS build did not contain an iOS simulator app" >&2
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exit 1
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fi
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xcrun simctl install "$IOS_UDID" "$app_path" 2>&1 | tee -a artifacts/ios/build.log
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- name: Run iOS Maestro suite
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run: .github/scripts/run-nightly-e2e.sh ios "$IOS_UDID"
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@@ -252,6 +275,22 @@ jobs:
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adb -s emulator-5554 shell settings put global transition_animation_scale 0
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adb -s emulator-5554 shell settings put global animator_duration_scale 0
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- name: Mark Android development client build phase
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run: echo "Building the Android development client" > artifacts/android/phase.txt
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- name: Build Android development client
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uses: ./.github/actions/eas-local-build
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with:
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platform: android
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profile: e2e
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output: ${{ runner.temp }}/nightly-e2e-android.apk
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log-path: artifacts/android/build.log
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- name: Install Android development client
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run: |
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adb -s emulator-5554 install -r "$RUNNER_TEMP/nightly-e2e-android.apk" \
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2>&1 | tee -a artifacts/android/build.log
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- name: Run Android Maestro suite
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run: .github/scripts/run-nightly-e2e.sh android emulator-5554
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