Fix hairline borders not visible (#11527)
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@@ -403,3 +403,25 @@ index 3e48dabc6fffc246fd0517ef5f3f2b7721115511..ea4ba5fdf359c513a5ca4f0e94492fac
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- }
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+ auto rootShadowNodeHolder = shadowTree.getCurrentRevision().rootShadowNode;
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+ const auto* rootShadowNode = rootShadowNodeHolder.get();
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diff --git a/React/Fabric/Mounting/ComponentViews/View/RCTViewComponentView.mm b/React/Fabric/Mounting/ComponentViews/View/RCTViewComponentView.mm
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--- a/React/Fabric/Mounting/ComponentViews/View/RCTViewComponentView.mm
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+++ b/React/Fabric/Mounting/ComponentViews/View/RCTViewComponentView.mm
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@@ -827,9 +827,17 @@
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} else {
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CGSize imageSize = image.size;
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UIEdgeInsets imageCapInsets = image.capInsets;
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+ // The stretchable middle is whatever lies between the cap insets. The image
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+ // may be larger than capInsets + 1 (its size is ceil'd to whole points), so
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+ // deriving the middle from the caps rather than assuming a 1pt band keeps
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+ // the bottom/right caps at their true size. A phantom cap here makes the
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+ // caps overflow sub-pixel-sized layers (e.g. hairline borders), and the
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+ // squeezed mesh + nearest-neighbor filtering drops the stroke entirely.
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CGRect contentsCenter = CGRect{
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CGPoint{imageCapInsets.left / imageSize.width, imageCapInsets.top / imageSize.height},
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- CGSize{(CGFloat)1.0 / imageSize.width, (CGFloat)1.0 / imageSize.height}};
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+ CGSize{
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+ (imageSize.width - imageCapInsets.left - imageCapInsets.right) / imageSize.width,
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+ (imageSize.height - imageCapInsets.top - imageCapInsets.bottom) / imageSize.height}};
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layer.contents = (id)image.CGImage;
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layer.contentsScale = image.scale;
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