* add ffmpeg-kit-react-native * get select video button + compression working * up res to 1080p * add progress component * move logic out of compressVideo * (WIP) add lonestar compression * rework web compression a bit * mess around with adding a thumbnail * 3mbps * replace * use 3mbps * add expo-video * remove unnecessary try/catch * rm ToastAndroid * fix web * wrap lazy component in suspense * gate video select button * rm web compression * flip sign * remove expo-video from web * review nits * add video picker permissions + rm temp buttons * add ffmpeg-kit-react-native * replace * hls-capable player * start trying to hoist up video player instance * hoist video player and move things around * always show native controls * fix controls on expo video android * gate temp video player in feed * rm IS_DEV, doesn't do what I thought it did * use __DEV__ instead --------- Co-authored-by: Samuel Newman <10959775+mozzius@users.noreply.github.com> Co-authored-by: Hailey <me@haileyok.com>
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import React, {useCallback, useEffect, useRef, useState} from 'react'
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import {Pressable, StyleSheet, useWindowDimensions, View} from 'react-native'
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import Animated, {
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measure,
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runOnJS,
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useAnimatedRef,
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useFrameCallback,
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useSharedValue,
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} from 'react-native-reanimated'
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import {VideoPlayer, VideoView} from 'expo-video'
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import {atoms as a} from '#/alf'
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import {Text} from '#/components/Typography'
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import {useVideoPlayer} from './VideoPlayerContext'
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export const VideoEmbedInner = ({}: {source: string}) => {
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const player = useVideoPlayer()
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const aref = useAnimatedRef<Animated.View>()
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const {height: windowHeight} = useWindowDimensions()
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const hasLeftView = useSharedValue(false)
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const ref = useRef<VideoView>(null)
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const onEnterView = useCallback(() => {
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if (player.status === 'readyToPlay') {
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player.play()
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}
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}, [player])
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const onLeaveView = useCallback(() => {
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player.pause()
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}, [player])
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const enterFullscreen = useCallback(() => {
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if (ref.current) {
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ref.current.enterFullscreen()
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}
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}, [])
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useFrameCallback(() => {
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const measurement = measure(aref)
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if (measurement) {
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if (hasLeftView.value) {
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// Check if the video is in view
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if (
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measurement.pageY >= 0 &&
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measurement.pageY + measurement.height <= windowHeight
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) {
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runOnJS(onEnterView)()
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hasLeftView.value = false
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}
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} else {
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// Check if the video is out of view
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if (
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measurement.pageY + measurement.height < 0 ||
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measurement.pageY > windowHeight
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) {
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runOnJS(onLeaveView)()
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hasLeftView.value = true
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}
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}
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}
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})
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return (
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<Animated.View
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style={[a.flex_1, a.relative]}
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ref={aref}
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collapsable={false}>
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<VideoView
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ref={ref}
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player={player}
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style={a.flex_1}
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nativeControls={true}
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/>
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<VideoControls player={player} enterFullscreen={enterFullscreen} />
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</Animated.View>
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)
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}
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function VideoControls({
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player,
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enterFullscreen,
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}: {
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player: VideoPlayer
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enterFullscreen: () => void
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}) {
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const [currentTime, setCurrentTime] = useState(Math.floor(player.currentTime))
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useEffect(() => {
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const interval = setInterval(() => {
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setCurrentTime(Math.floor(player.duration - player.currentTime))
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// how often should we update the time?
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// 1000 gets out of sync with the video time
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}, 250)
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return () => {
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clearInterval(interval)
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}
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}, [player])
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const minutes = Math.floor(currentTime / 60)
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const seconds = String(currentTime % 60).padStart(2, '0')
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return (
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<View style={[a.absolute, a.inset_0]}>
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<View style={styles.timeContainer} pointerEvents="none">
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<Text style={styles.timeElapsed}>
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{minutes}:{seconds}
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</Text>
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</View>
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<Pressable
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onPress={enterFullscreen}
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style={a.flex_1}
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accessibilityLabel="Video"
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accessibilityHint="Tap to enter full screen"
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accessibilityRole="button"
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/>
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</View>
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)
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}
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const styles = StyleSheet.create({
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timeContainer: {
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backgroundColor: 'rgba(0, 0, 0, 0.75)',
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borderRadius: 6,
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paddingHorizontal: 6,
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paddingVertical: 3,
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position: 'absolute',
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left: 5,
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bottom: 5,
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},
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timeElapsed: {
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color: 'white',
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fontSize: 12,
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fontWeight: 'bold',
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},
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})
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